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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6647576" data-attributes="member: 82106"><p>I think I'm considered a rather creative, one might say cunning and resourceful, player (and DM, but that's aside). So I don't think I fall into the category of people who can't color outside the lines and want a roadmap for every possible thing. I just said that it is empowering when there is a good solid structure and details that cover certain things because then we have some rules for those things. I feel like there's this 'strawman 4e player' that has been created who can't think outside of a box and only wants to endlessly roll checks that pass on an 8+ or something. </p><p></p><p>Obviously every game has its sweet spots and it will be better or worse received by different people. The whole thread was about things that people think 'suck' in 5e. I don't think it was intended to be all that serious or lead to acrimony. </p><p></p><p>Its a fact that 4e can lead to highly creative and imaginative game play. I've seen lots of it. That doesn't mean 5e can't. IME the play in our 5e game has been MUCH more stereotyped. Nothing really surprising has happened. Its been interesting enough, the characters have some potential, the personality/goals/etc thing works OK and has produced some fodder for RP. Its a perfectly workable system. I just thought 4e was more inspired. It reaches further. What bothers me about 5e is how very limited its goals really seem to be.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6647576, member: 82106"] I think I'm considered a rather creative, one might say cunning and resourceful, player (and DM, but that's aside). So I don't think I fall into the category of people who can't color outside the lines and want a roadmap for every possible thing. I just said that it is empowering when there is a good solid structure and details that cover certain things because then we have some rules for those things. I feel like there's this 'strawman 4e player' that has been created who can't think outside of a box and only wants to endlessly roll checks that pass on an 8+ or something. Obviously every game has its sweet spots and it will be better or worse received by different people. The whole thread was about things that people think 'suck' in 5e. I don't think it was intended to be all that serious or lead to acrimony. Its a fact that 4e can lead to highly creative and imaginative game play. I've seen lots of it. That doesn't mean 5e can't. IME the play in our 5e game has been MUCH more stereotyped. Nothing really surprising has happened. Its been interesting enough, the characters have some potential, the personality/goals/etc thing works OK and has produced some fodder for RP. Its a perfectly workable system. I just thought 4e was more inspired. It reaches further. What bothers me about 5e is how very limited its goals really seem to be. [/QUOTE]
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