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Why does 5E SUCK?
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<blockquote data-quote="Imaro" data-source="post: 6648092" data-attributes="member: 48965"><p>It's not much of an interesting choice if success is a given... is it?</p><p></p><p></p><p></p><p>Well that isn't listed as one of the damage expressions but whatever...</p><p></p><p></p><p></p><p>It's magical fire... thus IMO, it's power level centers around how powerful the wizard, sorcerer, etc. who created it is... otherwise what's the point of using Arcana??</p><p></p><p></p><p></p><p>In 5e there is a precedent ofr AoE spells having saves for half damage...not sure what being an Evoker has to do with an AoE granting a save for half damage or not, especially since you claimed it wasn't magic above but an environmental effect... If this is going to work you should probably stay consistent.</p><p></p><p></p><p></p><p>Why not? The thing is you're only attacked if you enter the area of the rug... and anyone can be burned by it so what exactly is the issue...at? A CR 3 monster is equal to a medium threat to a 6th level character it does 21-26 points of damage per round according to the monster rules... average damage for 3d10 (16.5 dmg) is slightly below this range and that's without successful saves... So what's the problem again? </p><p></p><p></p><p></p><p>Doesn't this depend on the state the character is in and the environmental factors? In 4e with no real loss of effectiveness (with the possible exception of spent dailies) the characters decision points don't really change... see you have to make it on parity with an encounter power because characters will almost always have those in an battle... 5e is different, there is attrition so the point at which a decision is valid changes depending on the circumstances. </p><p></p><p></p><p></p><p></p><p></p><p>So you're saying it's a choice that must be weighed (what if he spent his high level spells already, what if more enemies are on the rug vs. the one with firebolt, etc.)... IMO, that's a good thing. And I don't see any reason why your players automatically accept your 4e judgments but not your 5e ones... unless you somehow convey to them that you yourself aren't sure/comfortable when it comes to 5e</p><p></p><p></p><p></p><p>And for me 5e does the same thing but much quicker...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6648092, member: 48965"] It's not much of an interesting choice if success is a given... is it? Well that isn't listed as one of the damage expressions but whatever... It's magical fire... thus IMO, it's power level centers around how powerful the wizard, sorcerer, etc. who created it is... otherwise what's the point of using Arcana?? In 5e there is a precedent ofr AoE spells having saves for half damage...not sure what being an Evoker has to do with an AoE granting a save for half damage or not, especially since you claimed it wasn't magic above but an environmental effect... If this is going to work you should probably stay consistent. Why not? The thing is you're only attacked if you enter the area of the rug... and anyone can be burned by it so what exactly is the issue...at? A CR 3 monster is equal to a medium threat to a 6th level character it does 21-26 points of damage per round according to the monster rules... average damage for 3d10 (16.5 dmg) is slightly below this range and that's without successful saves... So what's the problem again? Doesn't this depend on the state the character is in and the environmental factors? In 4e with no real loss of effectiveness (with the possible exception of spent dailies) the characters decision points don't really change... see you have to make it on parity with an encounter power because characters will almost always have those in an battle... 5e is different, there is attrition so the point at which a decision is valid changes depending on the circumstances. So you're saying it's a choice that must be weighed (what if he spent his high level spells already, what if more enemies are on the rug vs. the one with firebolt, etc.)... IMO, that's a good thing. And I don't see any reason why your players automatically accept your 4e judgments but not your 5e ones... unless you somehow convey to them that you yourself aren't sure/comfortable when it comes to 5e And for me 5e does the same thing but much quicker... [/QUOTE]
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