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Why does 5E SUCK?
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<blockquote data-quote="Celtavian" data-source="post: 6648701" data-attributes="member: 5834"><p>I think they made it that way because it is easier to customize a game adding new features to suit your play-style than it is to remove options. They built a real barebones D&D system that was customizable. You figure if you start with the base system designed with no feats and no magic items with a Bounded Accuracy system, you can play a very gritty, low magic type of game out of the box. Then for those that want more can easily add feats and magic items to make their game a bit more high action utilizing the monster creation rules to increase the challenge against a more powerful party. If you take the time, it would be easy to add options to the game to allow the same types of actions you allowed in 4E or even 3E.</p><p></p><p>Some players have removed concentration to allow spellcasting similar to 3E. Some are engaging in extremely high powered monster development to give a high magic feel. If you took some of what you like out of 4E and fit it on to the 5E chassis, you could probably do it with minimal work. The 5E chassis is very adaptable.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6648701, member: 5834"] I think they made it that way because it is easier to customize a game adding new features to suit your play-style than it is to remove options. They built a real barebones D&D system that was customizable. You figure if you start with the base system designed with no feats and no magic items with a Bounded Accuracy system, you can play a very gritty, low magic type of game out of the box. Then for those that want more can easily add feats and magic items to make their game a bit more high action utilizing the monster creation rules to increase the challenge against a more powerful party. If you take the time, it would be easy to add options to the game to allow the same types of actions you allowed in 4E or even 3E. Some players have removed concentration to allow spellcasting similar to 3E. Some are engaging in extremely high powered monster development to give a high magic feel. If you took some of what you like out of 4E and fit it on to the 5E chassis, you could probably do it with minimal work. The 5E chassis is very adaptable. [/QUOTE]
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