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Why does 5E SUCK?
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<blockquote data-quote="Erechel" data-source="post: 6650711" data-attributes="member: 6784868"><p>You are forgetting that Strenght also handles the amount of weight you are capable to lift. It is a convention, true, but it <em>is </em> a non-check restrainer.</p><p></p><p>And, from 4th edition PHB, p. 222:</p><p><em>"Multiply your Strength score by 10. That’s the weight, in pounds, that you can carry around without penalty. This amount of weight is considered a <strong>normal load</strong>. </em></p><p><em></em></p><p><em>Double that number (Strength × 20). That’s the maximum weight you can lift off the ground. If you try to carry that weight, though, you’re slowed. Carrying such a load requires both hands, so you’re not particularly effective while you’re doing so. This amount of weight is considered a <strong>heavy load</strong>.</em></p><p><em></em></p><p><em>Five times your normal load (Strength × 50) is the most weight you can push or drag along the ground. You’re slowed if you try to push or drag more weight than you can carry without penalty, and you can’t push or drag such a heavy load over difficult terrain. This amount of weight is referred to as your <strong>maximum drag load.</strong></em>"</p><p></p><p>So, if you are ruling that your fighter can lift a mountain in 4th edition, you also are tweaking the rules. And it circunscribes to the very same problem: the moderately strong wizard can lift the mountain if the fighter can, given the checks made.</p></blockquote><p></p>
[QUOTE="Erechel, post: 6650711, member: 6784868"] You are forgetting that Strenght also handles the amount of weight you are capable to lift. It is a convention, true, but it [I]is [/I] a non-check restrainer. And, from 4th edition PHB, p. 222: [I]"Multiply your Strength score by 10. That’s the weight, in pounds, that you can carry around without penalty. This amount of weight is considered a [B]normal load[/B]. Double that number (Strength × 20). That’s the maximum weight you can lift off the ground. If you try to carry that weight, though, you’re slowed. Carrying such a load requires both hands, so you’re not particularly effective while you’re doing so. This amount of weight is considered a [B]heavy load[/B]. Five times your normal load (Strength × 50) is the most weight you can push or drag along the ground. You’re slowed if you try to push or drag more weight than you can carry without penalty, and you can’t push or drag such a heavy load over difficult terrain. This amount of weight is referred to as your [B]maximum drag load.[/B][/I]" So, if you are ruling that your fighter can lift a mountain in 4th edition, you also are tweaking the rules. And it circunscribes to the very same problem: the moderately strong wizard can lift the mountain if the fighter can, given the checks made. [/QUOTE]
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