Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6652072" data-attributes="member: 996"><p>Well, except 'attack.' So, maybe the odd archery contest or something, but mostly combat.</p><p></p><p></p><p> They'd obviously play a Barbarian.</p><p></p><p> 5e classes aren't all that elaborate, really. But it's an option for a DM who finds a class sufficiently lacking as presented.</p><p></p><p> That's a matter of taste, of course. It was a very useful strategy, from the early days of D&D on through 3.5, so a 'fix' available to more experienced DMs.</p><p></p><p> The point is exactly what EGG said it was in the 1e DMG, and what Mearls has been saying since the playtest if not before: A 'starting' <em>point</em>.</p><p></p><p>The DM runs by the rules (which <em>do</em> tell him to make rulings from the get-go), until such times as they would give a poor result, at which point he overrides the system and presents a better result.</p><p></p><p> They're the curtain. They give the players the impression that it's not just all unfettered GM fiat, and the illusion that they have some idea of their characters' abilities and some control over their characters' success or failure. (If that were true, PCs would fail a lot more often!)</p><p></p><p> I understand. I have very little interest in 5e as a player, myself. But, I'm delighted to run it, and there's no shortage of players, so far.</p><p></p><p> A good overview of the shifting philosophies behind resolution systems in the evolution of D&D. (Omitting of course, the 'not D&D' anathema that was 4e.)</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6652072, member: 996"] Well, except 'attack.' So, maybe the odd archery contest or something, but mostly combat. They'd obviously play a Barbarian. 5e classes aren't all that elaborate, really. But it's an option for a DM who finds a class sufficiently lacking as presented. That's a matter of taste, of course. It was a very useful strategy, from the early days of D&D on through 3.5, so a 'fix' available to more experienced DMs. The point is exactly what EGG said it was in the 1e DMG, and what Mearls has been saying since the playtest if not before: A 'starting' [i]point[/i]. The DM runs by the rules (which [i]do[/i] tell him to make rulings from the get-go), until such times as they would give a poor result, at which point he overrides the system and presents a better result. They're the curtain. They give the players the impression that it's not just all unfettered GM fiat, and the illusion that they have some idea of their characters' abilities and some control over their characters' success or failure. (If that were true, PCs would fail a lot more often!) I understand. I have very little interest in 5e as a player, myself. But, I'm delighted to run it, and there's no shortage of players, so far. A good overview of the shifting philosophies behind resolution systems in the evolution of D&D. (Omitting of course, the 'not D&D' anathema that was 4e.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
Top