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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6653282" data-attributes="member: 82106"><p>What do you mean 'how'? You just use the current PC level DCs. RC even suggests this for a few specific types of skill checks, probably on the assumption that it mirrors roughly the sorts of situations you'll be in, but it WILL work fine. So a barred door is a DC 26 IIRC, but for a level 10 PC it will be a level 36 DC, etc. A simple lock might be an easy level 1 DC8, for the level 10 guy its 18, still very easy. I mean clearly this isn't as straightforward, but you're bending the system to operate in a way it isn't meant to. </p><p></p><p>Why would the system not work 'as intended' with only certain DCs? You can't even tell me how it was intended to work, its up to each DM! </p><p></p><p></p><p>No, it isn't. DC 20 is hard for level 1 PCs (19 is 4e's level 1 hard DC). For level 10 PCs 20 isn't so hard. They have almost surely about a +4 to their checks in 5e vs level 1. So probably on the order of +8 or +9, and for a character with Expertise or somesuch it would be higher. Heck, our thief had +14 to Acrobatics at level 1! OTOH in 4e Hard is always Hard. I can say "well, its a hard check from way back at level 1" but at level 10 that's a Moderate DC, reflecting that getting a 20 isn't so tough anymore. </p><p></p><p>It is just a more descriptive system FOR THE TABLE. Its purpose is to be fast and easy to use in play on the fly. The DM only needs to keep in mind three numbers. They're a different three numbers at each level, but he can keep DMing with the same mental toolset at all levels.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6653282, member: 82106"] What do you mean 'how'? You just use the current PC level DCs. RC even suggests this for a few specific types of skill checks, probably on the assumption that it mirrors roughly the sorts of situations you'll be in, but it WILL work fine. So a barred door is a DC 26 IIRC, but for a level 10 PC it will be a level 36 DC, etc. A simple lock might be an easy level 1 DC8, for the level 10 guy its 18, still very easy. I mean clearly this isn't as straightforward, but you're bending the system to operate in a way it isn't meant to. Why would the system not work 'as intended' with only certain DCs? You can't even tell me how it was intended to work, its up to each DM! No, it isn't. DC 20 is hard for level 1 PCs (19 is 4e's level 1 hard DC). For level 10 PCs 20 isn't so hard. They have almost surely about a +4 to their checks in 5e vs level 1. So probably on the order of +8 or +9, and for a character with Expertise or somesuch it would be higher. Heck, our thief had +14 to Acrobatics at level 1! OTOH in 4e Hard is always Hard. I can say "well, its a hard check from way back at level 1" but at level 10 that's a Moderate DC, reflecting that getting a 20 isn't so tough anymore. It is just a more descriptive system FOR THE TABLE. Its purpose is to be fast and easy to use in play on the fly. The DM only needs to keep in mind three numbers. They're a different three numbers at each level, but he can keep DMing with the same mental toolset at all levels. [/QUOTE]
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