Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 6653303" data-attributes="member: 6696971"><p>KM, I see you make statements like this about 4e...knowing that you played it...and I'm absolutely floored. I mean I'm on the ground. </p><p></p><p>The last 4e game I ran was a late heroic, single player game which featured the following Fighter:</p><p></p><p>[sblock]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Saeri Woodwalker, level 8</p><p>Wood Elf, Fighter (Slayer)</p><p>Slayer Weapon Specialization Option: Sweeping Sword</p><p>Moonstruck Hunter (+2 to Perception)</p><p>Theme: Ghost of the Past</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 12, CON 14, DEX 19, INT 14, WIS 16, CHA 10</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 12, CON 13, DEX 15, INT 14, WIS 13, CHA 10</p><p> </p><p>AC: 24 Fort: 19 Ref: 19 Will: 18</p><p>HP: 71 Surges: 11 Surge Value: 17</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +10, Endurance +11, Heal +12, History +11, Nature +14</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +11, Arcana +8, Bluff +6, Diplomacy +6, Dungeoneering +9, Insight +9, Intimidate +6, Perception +15, Religion +8, Stealth +12, Streetwise +6, Thievery +10</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Ghost of the Past Utility: Guidance of the Past</p><p>Elf Racial Power: Elven Accuracy</p><p>Multiple Class Attack: Power Strike</p><p>Fighter Utility: Mobile Blade</p><p>Fighter Utility: Battle Wrath</p><p>Fighter Utility: Duelist's Assault</p><p>Fighter Utility 2: Who's Next?</p><p>Heal Utility 2: Iron Resurgence</p><p>Athletics Utility 6: Mighty Sprint</p><p> </p><p>FEATS</p><p>Level 1: Melee Training (Dexterity)</p><p>Level 2: Learned Spellcaster</p><p>Level 2: Ritual Caster</p><p>Level 4: Master at Arms</p><p>Level 6: Jack of All Trades</p><p>Level 8: Skill Power</p><p> </p><p>ITEMS</p><p>Magic Greatsword +2 x1</p><p>Drakescale Armor of Eyes +2 x1</p><p>Essence of the Scout +1 x1</p><p>Bracers of Mighty Striking (heroic tier) x1</p><p>Acrobat Boots x1</p><p>Torog's Inescapable Suffering (heroic tier)</p><p>Longbow</p><p>Thieves' Tools</p><p>Adventurer's Kit</p><p></p><p>RITUAL BOOK</p><p>Bloom</p><p>Traveler's Camouflage</p><p>Pass Without Trace</p><p>Tree Stride</p><p>Earthen Ramparts[/SBLOCK]</p><p></p><p>She possessed:</p><p></p><p>1) Extreme proficiency in exploration skills (and other skills)</p><p></p><p>1) 5 Nature (Exploration) Rituals) that worked both in noncombat action scenes (SCs) and as transition scene mechanics. </p><p></p><p>2) 1 Encounter Power reroll for any skill</p><p></p><p>3) 1 Encounter Power reroll for History</p><p></p><p>4) 1 Encounter Power that put her Athletics check auto-passing the medium DC and challenging the Hard DC</p><p></p><p>5) 1 Daily Power to put her Stealth check auto-passing the medium DC and challenging the Hard DC</p><p></p><p>This is a Fighter...at the lowly levels of late Heroic...with an utter arsenal of exploration abilities...who still kicks maximum ass and is ridiculously survivable. This doesn't even mention her Bear Animal Companion Character.</p><p></p><p>And rickety bridges? Errr...DMG 2 and the stunting mechanics in general?</p><p></p><p>[sblock][ATTACH]69051[/ATTACH][/sblock]</p><p></p><p>Scratching my head how it was that we played the same game. My 4e games (all of them) contained more wilderness vs the good guys conflicts than any of my other games (which includes over 5000 - yes five thousand - hours GMing AD&D 1e and 2e...which dwarfs all the rest of my D&D GMing, 3.x + 4e + RC, together).</p><p></p><p></p><p></p><p>Hard to respond to this without getting further clarification. Is the thesis here "4e is D&D bowling with gutter guards?" Or "there is no hard failure with burdensome/unwelcome/punitive consequences/fallout in 4e (in one or both of SCs or combat)" Accordingly, "there is no overcoming hard obstacles, there is no dramatic decision-points, because victory is assured (or near it)?"</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6653303, member: 6696971"] KM, I see you make statements like this about 4e...knowing that you played it...and I'm absolutely floored. I mean I'm on the ground. The last 4e game I ran was a late heroic, single player game which featured the following Fighter: [sblock]====== Created Using Wizards of the Coast D&D Character Builder ====== Saeri Woodwalker, level 8 Wood Elf, Fighter (Slayer) Slayer Weapon Specialization Option: Sweeping Sword Moonstruck Hunter (+2 to Perception) Theme: Ghost of the Past FINAL ABILITY SCORES STR 12, CON 14, DEX 19, INT 14, WIS 16, CHA 10 STARTING ABILITY SCORES STR 12, CON 13, DEX 15, INT 14, WIS 13, CHA 10 AC: 24 Fort: 19 Ref: 19 Will: 18 HP: 71 Surges: 11 Surge Value: 17 TRAINED SKILLS Athletics +10, Endurance +11, Heal +12, History +11, Nature +14 UNTRAINED SKILLS Acrobatics +11, Arcana +8, Bluff +6, Diplomacy +6, Dungeoneering +9, Insight +9, Intimidate +6, Perception +15, Religion +8, Stealth +12, Streetwise +6, Thievery +10 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Ghost of the Past Utility: Guidance of the Past Elf Racial Power: Elven Accuracy Multiple Class Attack: Power Strike Fighter Utility: Mobile Blade Fighter Utility: Battle Wrath Fighter Utility: Duelist's Assault Fighter Utility 2: Who's Next? Heal Utility 2: Iron Resurgence Athletics Utility 6: Mighty Sprint FEATS Level 1: Melee Training (Dexterity) Level 2: Learned Spellcaster Level 2: Ritual Caster Level 4: Master at Arms Level 6: Jack of All Trades Level 8: Skill Power ITEMS Magic Greatsword +2 x1 Drakescale Armor of Eyes +2 x1 Essence of the Scout +1 x1 Bracers of Mighty Striking (heroic tier) x1 Acrobat Boots x1 Torog's Inescapable Suffering (heroic tier) Longbow Thieves' Tools Adventurer's Kit RITUAL BOOK Bloom Traveler's Camouflage Pass Without Trace Tree Stride Earthen Ramparts[/SBLOCK] She possessed: 1) Extreme proficiency in exploration skills (and other skills) 1) 5 Nature (Exploration) Rituals) that worked both in noncombat action scenes (SCs) and as transition scene mechanics. 2) 1 Encounter Power reroll for any skill 3) 1 Encounter Power reroll for History 4) 1 Encounter Power that put her Athletics check auto-passing the medium DC and challenging the Hard DC 5) 1 Daily Power to put her Stealth check auto-passing the medium DC and challenging the Hard DC This is a Fighter...at the lowly levels of late Heroic...with an utter arsenal of exploration abilities...who still kicks maximum ass and is ridiculously survivable. This doesn't even mention her Bear Animal Companion Character. And rickety bridges? Errr...DMG 2 and the stunting mechanics in general? [sblock][ATTACH=CONFIG]69051._xfImport[/ATTACH][/sblock] Scratching my head how it was that we played the same game. My 4e games (all of them) contained more wilderness vs the good guys conflicts than any of my other games (which includes over 5000 - yes five thousand - hours GMing AD&D 1e and 2e...which dwarfs all the rest of my D&D GMing, 3.x + 4e + RC, together). Hard to respond to this without getting further clarification. Is the thesis here "4e is D&D bowling with gutter guards?" Or "there is no hard failure with burdensome/unwelcome/punitive consequences/fallout in 4e (in one or both of SCs or combat)" Accordingly, "there is no overcoming hard obstacles, there is no dramatic decision-points, because victory is assured (or near it)?" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
Top