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Why does 5E SUCK?
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<blockquote data-quote="spinozajack" data-source="post: 6653356" data-attributes="member: 6794198"><p>If I could change anything about 5th edition, it would making sure all weapon styles are worthwhile (and maintain their damage level relative to each other) with or without feats enabled, wizards could use a bit more oopmh, but be more fragile. War clerics should get a fighting style and extra attacks in exchange for reduced spell selection. I would have liked also prohibited schools come back, and a more sensible weapon and item table. There are only three times in a person's career where they can spend money for something that benefits their stats : level 1, when they can afford 500-750gp armor, and when they buy 6000gp armor.</p><p></p><p>Only having three times to "return to town and upgrade your gear" is a very poor way to design a game. There should be something to spend gold on in the PHB, not just stuff stored in the DMG. There is no reason they could not have added a few adamantium swords in the PHB that gave like +1 to damage only or something. The game is poorer for this oversight. A cheap bronze sword that you can afford at level 1 might only allow a +1 proficiency bonus max to hit to be used, for instance. Then you buy an iron and a steel version, and suddenly all that gold has something worthwhile to be spent on instead of saving it up for retirement.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 6653356, member: 6794198"] If I could change anything about 5th edition, it would making sure all weapon styles are worthwhile (and maintain their damage level relative to each other) with or without feats enabled, wizards could use a bit more oopmh, but be more fragile. War clerics should get a fighting style and extra attacks in exchange for reduced spell selection. I would have liked also prohibited schools come back, and a more sensible weapon and item table. There are only three times in a person's career where they can spend money for something that benefits their stats : level 1, when they can afford 500-750gp armor, and when they buy 6000gp armor. Only having three times to "return to town and upgrade your gear" is a very poor way to design a game. There should be something to spend gold on in the PHB, not just stuff stored in the DMG. There is no reason they could not have added a few adamantium swords in the PHB that gave like +1 to damage only or something. The game is poorer for this oversight. A cheap bronze sword that you can afford at level 1 might only allow a +1 proficiency bonus max to hit to be used, for instance. Then you buy an iron and a steel version, and suddenly all that gold has something worthwhile to be spent on instead of saving it up for retirement. [/QUOTE]
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