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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6654277" data-attributes="member: 82106"><p>I think that what I feel is that 5e fundamentally doesn't challenge you to push the fiction. I'm really seeing this in my current game where nothing much really changes. Yeah, you may get better at X, but you keep just doing X! I mean you got better at X in 4e too, its just that the game encouraged the DM to throw X+1 at you, and etc. </p><p></p><p>The fiction in the 4e games seemed to evolve to a much higher degree. There was a real serious difference between levels where by the middle part of the game (paragon) you were thinking "wow, this is a whole different game, its almost a whole different game world!" </p><p></p><p>I like to explore. I like to see the products of unfettered imagination. I don't want to keep crawling around in the same dungeons, albeit on the 33rd level or whatever. I want to go visit Pandemonium and do something totally crazy.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6654277, member: 82106"] I think that what I feel is that 5e fundamentally doesn't challenge you to push the fiction. I'm really seeing this in my current game where nothing much really changes. Yeah, you may get better at X, but you keep just doing X! I mean you got better at X in 4e too, its just that the game encouraged the DM to throw X+1 at you, and etc. The fiction in the 4e games seemed to evolve to a much higher degree. There was a real serious difference between levels where by the middle part of the game (paragon) you were thinking "wow, this is a whole different game, its almost a whole different game world!" I like to explore. I like to see the products of unfettered imagination. I don't want to keep crawling around in the same dungeons, albeit on the 33rd level or whatever. I want to go visit Pandemonium and do something totally crazy. [/QUOTE]
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