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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6656816" data-attributes="member: 82106"><p>Again, I think this analysis rather ignores the trivial place that Cave Slime occupies in the scheme of things. IMHO it is intended to be an element you can throw into a game, at some point you feel is appropriate, and then its done and over and gone. Aboleths and Demon Lords and such are far different things. In the 5e approach you either use Cave Slime in a specific fictional context selected by the author of the game, or you don't use it. In the 4e approach the fictional context is less dictated. Given that 4e has a much wider range of PC growth (you totally outclass orcs at high level, not just "they don't hurt me very bad" they are actually unable to even try to hurt you) I think its more appropriate to allow for a range in these things because otherwise their applicability may become overly narrow. THAT might in fact create a kind of stereotyping where every level 12 dungeon is the only place you find Cave Slime because it isn't useful in any other place. 5e's math requires less of that I suppose.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6656816, member: 82106"] Again, I think this analysis rather ignores the trivial place that Cave Slime occupies in the scheme of things. IMHO it is intended to be an element you can throw into a game, at some point you feel is appropriate, and then its done and over and gone. Aboleths and Demon Lords and such are far different things. In the 5e approach you either use Cave Slime in a specific fictional context selected by the author of the game, or you don't use it. In the 4e approach the fictional context is less dictated. Given that 4e has a much wider range of PC growth (you totally outclass orcs at high level, not just "they don't hurt me very bad" they are actually unable to even try to hurt you) I think its more appropriate to allow for a range in these things because otherwise their applicability may become overly narrow. THAT might in fact create a kind of stereotyping where every level 12 dungeon is the only place you find Cave Slime because it isn't useful in any other place. 5e's math requires less of that I suppose. [/QUOTE]
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