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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6658549" data-attributes="member: 82106"><p>I think that is largely true. At least for me the process is that I probably have various plot hooks, ideas for possible adventures, background that suggests things, etc and after seeing how the players are leaning and which elements can be brought together, I conceive of say a paragon level of presentation of the idea. It may inherently be a paragon concept, or it could be a less specific thing that I then add paragon elements to. I'm not sure if everyone does it that way.</p><p></p><p></p><p></p><p>Yeah, maybe. I mean I don't think any of us have a huge bone with any of that. My original contention was only that the subjective DC situation can be easier, as often you find yourself in those situations where you're establishing the fiction and the DCs on the fly, or many times there just really is no clear reason for a DC to be different from 65% success rate or something. I mean how hard is it to convince a king to do something? There's really no objective DC for that.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6658549, member: 82106"] I think that is largely true. At least for me the process is that I probably have various plot hooks, ideas for possible adventures, background that suggests things, etc and after seeing how the players are leaning and which elements can be brought together, I conceive of say a paragon level of presentation of the idea. It may inherently be a paragon concept, or it could be a less specific thing that I then add paragon elements to. I'm not sure if everyone does it that way. Yeah, maybe. I mean I don't think any of us have a huge bone with any of that. My original contention was only that the subjective DC situation can be easier, as often you find yourself in those situations where you're establishing the fiction and the DCs on the fly, or many times there just really is no clear reason for a DC to be different from 65% success rate or something. I mean how hard is it to convince a king to do something? There's really no objective DC for that. [/QUOTE]
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