Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 6659804" data-attributes="member: 22779"><p>I'm sorry, but, I haven't been following this DC discussion very closely, but, do I have this right? People are seriously arguing that DC's are set by some sort of world building notion? That the objective DC's of, say, 3e D&D, were based off of what the world should be like? Are people seriously making that claim?</p><p></p><p>Good grief, has anyone ever READ a module? Look, it's all well and good to talk about how a mountain would be difficult for a peasant or easy for a PC, but, who cares? The DC of that mountain climb will be whatever is required by the adventure at the time, and it will be set based on the level of the PC's in that adventure. Same as locks, traps and various other DC's. You won't find DC 30+ locks in a 1st level adventure, nor will you find DC 15 locks in a 10th level adventure. What would be the point? The DC of a given lock will always be determined by the expected level of the PC's in that adventure.</p><p></p><p>Full stop.</p><p></p><p>You can talk all you want about how there's a dragon's lair over there and if the PC's go there before they're ready, they'll die. Fine and dandy. But, shock and surprise, when they eventually DO go over there, every lock, every trap and every NPC' interaction DC will be based on the expected level of a PC group who can successfully navigate that adventure. So, if the Dragon's Lair is a 15th level adventure, then every DC in that adventure will be based on a 15th level party. Some harder, some easier, but, all within that range.</p><p></p><p>It's been that way since time began as well. It doesn't matter what edition you want to look at. The adventures are tailored for a specific level range of PC's. You don't find Tomb of Horror style traps in a 1st-4th level adventure. You don't find 10 foot pit traps in a 9-12th level adventure either.</p><p></p><p>So people can blow all the smoke they iike about how DC's are set by the setting and it's all about building a believable world, but, when the rubber meets the road, it's all a load of baloney. DC's are set by the expected level of the adventure first, and foremost. Always have been and always will be.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6659804, member: 22779"] I'm sorry, but, I haven't been following this DC discussion very closely, but, do I have this right? People are seriously arguing that DC's are set by some sort of world building notion? That the objective DC's of, say, 3e D&D, were based off of what the world should be like? Are people seriously making that claim? Good grief, has anyone ever READ a module? Look, it's all well and good to talk about how a mountain would be difficult for a peasant or easy for a PC, but, who cares? The DC of that mountain climb will be whatever is required by the adventure at the time, and it will be set based on the level of the PC's in that adventure. Same as locks, traps and various other DC's. You won't find DC 30+ locks in a 1st level adventure, nor will you find DC 15 locks in a 10th level adventure. What would be the point? The DC of a given lock will always be determined by the expected level of the PC's in that adventure. Full stop. You can talk all you want about how there's a dragon's lair over there and if the PC's go there before they're ready, they'll die. Fine and dandy. But, shock and surprise, when they eventually DO go over there, every lock, every trap and every NPC' interaction DC will be based on the expected level of a PC group who can successfully navigate that adventure. So, if the Dragon's Lair is a 15th level adventure, then every DC in that adventure will be based on a 15th level party. Some harder, some easier, but, all within that range. It's been that way since time began as well. It doesn't matter what edition you want to look at. The adventures are tailored for a specific level range of PC's. You don't find Tomb of Horror style traps in a 1st-4th level adventure. You don't find 10 foot pit traps in a 9-12th level adventure either. So people can blow all the smoke they iike about how DC's are set by the setting and it's all about building a believable world, but, when the rubber meets the road, it's all a load of baloney. DC's are set by the expected level of the adventure first, and foremost. Always have been and always will be. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does 5E SUCK?
Top