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Why does 5E SUCK?
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<blockquote data-quote="Imaro" data-source="post: 6662064" data-attributes="member: 48965"><p>I never said only DC's but DC's would be a part of it... healing times, max level, etc are all levers that can be used to produce a different feel. In 5e those with training progress greatly, those raising only attributes progress slightly and those with neither don't progress at all... That seems pretty straight forward remember I am only talking to DC's here. </p><p></p><p></p><p></p><p></p><p>I agree about 4e being fantasy superheroes... it's a progression from Green Arrow to Flash to Superman or if you're a marvel fan, Punisher to Wolverine to Silver Surfer. However I disagree with most of the rest of your post... </p><p></p><p>In the case of gritty what happens when they get a paragon class and epic destiny? These aren't optional they are built into 4e...how do we describe the abilities granted by these as gritty, down to earth, etc.? </p><p></p><p>How do you represent that mythic tone in heroic tier through the PC's? Their powers don't seem mythical at that point, they do the same things they do in heroic in every other game mechanically... if it pushes one creature it doesn't push numerous creatures because you describe it a mythical way. You still are able to be killed by goblins and kobolds...</p><p></p><p> </p><p></p><p>I agree with most of this... unless you're claiming that the genres you're listing must by their nature have limited character agency... not sure about that one.</p><p></p><p></p><p></p><p></p><p>I don't speak for everyone running a sand box game in the world only how I run mine... but if you're calling me out as a liar then state it plain and simple (and I hope you have some kind of proof)... if not I really don't care how other people are running their sand boxes...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6662064, member: 48965"] I never said only DC's but DC's would be a part of it... healing times, max level, etc are all levers that can be used to produce a different feel. In 5e those with training progress greatly, those raising only attributes progress slightly and those with neither don't progress at all... That seems pretty straight forward remember I am only talking to DC's here. I agree about 4e being fantasy superheroes... it's a progression from Green Arrow to Flash to Superman or if you're a marvel fan, Punisher to Wolverine to Silver Surfer. However I disagree with most of the rest of your post... In the case of gritty what happens when they get a paragon class and epic destiny? These aren't optional they are built into 4e...how do we describe the abilities granted by these as gritty, down to earth, etc.? How do you represent that mythic tone in heroic tier through the PC's? Their powers don't seem mythical at that point, they do the same things they do in heroic in every other game mechanically... if it pushes one creature it doesn't push numerous creatures because you describe it a mythical way. You still are able to be killed by goblins and kobolds... I agree with most of this... unless you're claiming that the genres you're listing must by their nature have limited character agency... not sure about that one. I don't speak for everyone running a sand box game in the world only how I run mine... but if you're calling me out as a liar then state it plain and simple (and I hope you have some kind of proof)... if not I really don't care how other people are running their sand boxes... [/QUOTE]
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