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Why does 5E SUCK?
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<blockquote data-quote="Manbearcat" data-source="post: 6662262" data-attributes="member: 6696971"><p>My bold. 4e definitely has genre step changes throughout the tiers (as is explicated and intended). Further, you've got some setting books and advice in DMG2 that show the potential malleability of 4e's chassis to various genre drift. </p><p></p><p>By default however, it is something like this (very generally):</p><p></p><p>Heroic Tier:</p><p></p><p>- Fate of a village</p><p>- Haunted crypts, bandit hideouts, and the the dark woods</p><p>- Cultists, orcs, corrupt lords/governors, and ghouls</p><p>- The fantasy equivalent of Indiana Jones and Die Hard</p><p></p><p>Paragon Tier:</p><p></p><p>- Fate of a nation or even the world</p><p>- Uncharted, untamed, dangerous regions of the world and long forgotten dungeons/ruins</p><p>- Giants, golems, mind flayers, beholders, the king's corrupt court, malevolent corporations/orgs</p><p>- The fantasy equivalent of X-Men</p><p></p><p>Epic Tier: </p><p></p><p>- The fate/designs/organization of otherworldly realms and the cosmology that governs the prime world</p><p>- Otherworldly realms, parallel dimensions, or the locale of a world-conquering empires</p><p>- Arch-liches, (arch)devils, (arch)demonds, ancient dragons, primordials, elder primal spirits, and gods</p><p>- Greek myth, Diablo, and the highest order of comic book stuff (eg where Galactus, Thanos and Darkseid are antagonists)</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6662262, member: 6696971"] My bold. 4e definitely has genre step changes throughout the tiers (as is explicated and intended). Further, you've got some setting books and advice in DMG2 that show the potential malleability of 4e's chassis to various genre drift. By default however, it is something like this (very generally): Heroic Tier: - Fate of a village - Haunted crypts, bandit hideouts, and the the dark woods - Cultists, orcs, corrupt lords/governors, and ghouls - The fantasy equivalent of Indiana Jones and Die Hard Paragon Tier: - Fate of a nation or even the world - Uncharted, untamed, dangerous regions of the world and long forgotten dungeons/ruins - Giants, golems, mind flayers, beholders, the king's corrupt court, malevolent corporations/orgs - The fantasy equivalent of X-Men Epic Tier: - The fate/designs/organization of otherworldly realms and the cosmology that governs the prime world - Otherworldly realms, parallel dimensions, or the locale of a world-conquering empires - Arch-liches, (arch)devils, (arch)demonds, ancient dragons, primordials, elder primal spirits, and gods - Greek myth, Diablo, and the highest order of comic book stuff (eg where Galactus, Thanos and Darkseid are antagonists) [/QUOTE]
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