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Why does 5E SUCK?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6664034" data-attributes="member: 82106"><p>Lots of GMs post, so its a much higher proportion than players who post, as a fraction of all GMs and all players. Most of each sort don't care about theory, they 'just play'. Those who DO post are more inclined to be interested in theory. So, of the small portion of players who post, they have been distilled down to that fraction who are quite interested in theory, at least they're interested in builds, etc. OTOH the % of DMs is larger, so you get more of the less focused folks, DMs who just want some advice, story ideas, pointers on what products are good, etc.</p><p></p><p>The result is you get a lot of threads with people talking about builds or balance between classes or whatever that might interest players. You get much less about technical GMing stuff, though TBH I think it isn't fair to say there is anything like a total dearth. It seems to me that this very thread managed a pretty detailed analysis of 5e's core checking system and how it might differ in use from others. I'd say there's a WEALTH of information on this site about DMing techniques and other related issues. It may be mixed in with a lot of other stuff, but I think if you identify some posters with your own interests, you can home in pretty quickly on the good stuff.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6664034, member: 82106"] Lots of GMs post, so its a much higher proportion than players who post, as a fraction of all GMs and all players. Most of each sort don't care about theory, they 'just play'. Those who DO post are more inclined to be interested in theory. So, of the small portion of players who post, they have been distilled down to that fraction who are quite interested in theory, at least they're interested in builds, etc. OTOH the % of DMs is larger, so you get more of the less focused folks, DMs who just want some advice, story ideas, pointers on what products are good, etc. The result is you get a lot of threads with people talking about builds or balance between classes or whatever that might interest players. You get much less about technical GMing stuff, though TBH I think it isn't fair to say there is anything like a total dearth. It seems to me that this very thread managed a pretty detailed analysis of 5e's core checking system and how it might differ in use from others. I'd say there's a WEALTH of information on this site about DMing techniques and other related issues. It may be mixed in with a lot of other stuff, but I think if you identify some posters with your own interests, you can home in pretty quickly on the good stuff. [/QUOTE]
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