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Why does 5E SUCK?
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<blockquote data-quote="Hussar" data-source="post: 6667898" data-attributes="member: 22779"><p>Heck, as far as handling math goes, I play on VTT. There is no math. It's all handled by whatever game table you care to use. For us, things like "when does this effect end" or "what bonuses apply now" never mattered because it was all automated.</p><p></p><p>What would drag our 3e games down was the aforementioned action economy - summonings, someone trying to do something that wasn't done all the time like grappling, weird rules interactions, that sort of thing. Our 4e games just got bogged down in the sheer amount of crap going on at any one time. Not that any particular thing was that complicated, but, it just proliferated. </p><p></p><p>That and later era 4e interupt powers that really needed to die in a fire. DM takes an action. DM starts next action and then is interrupted by a players saying, "Oh, crap, wait, I forgot I could do this..." roll roll roll resolve. Start moving on to the next bit and someone else chimes in, "Oh, hey wait.." GRRRRRRR. We had a couple of characters in the mix (and I forget the classes now) that were just brutal for this. Every single action by the DM, it seemed, would trigger someone's reaction. </p><p></p><p>That's one thing I'm very glad 5e did away with.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6667898, member: 22779"] Heck, as far as handling math goes, I play on VTT. There is no math. It's all handled by whatever game table you care to use. For us, things like "when does this effect end" or "what bonuses apply now" never mattered because it was all automated. What would drag our 3e games down was the aforementioned action economy - summonings, someone trying to do something that wasn't done all the time like grappling, weird rules interactions, that sort of thing. Our 4e games just got bogged down in the sheer amount of crap going on at any one time. Not that any particular thing was that complicated, but, it just proliferated. That and later era 4e interupt powers that really needed to die in a fire. DM takes an action. DM starts next action and then is interrupted by a players saying, "Oh, crap, wait, I forgot I could do this..." roll roll roll resolve. Start moving on to the next bit and someone else chimes in, "Oh, hey wait.." GRRRRRRR. We had a couple of characters in the mix (and I forget the classes now) that were just brutal for this. Every single action by the DM, it seemed, would trigger someone's reaction. That's one thing I'm very glad 5e did away with. [/QUOTE]
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