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Why does 5E SUCK?
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<blockquote data-quote="Tony Vargas" data-source="post: 6957221" data-attributes="member: 996"><p>As is all the 'Old Fluff' before it, right there on the shelf, so there was no need for 5e to 'revert' to it, it could move forward with it's only fluffiness...</p><p></p><p>... thing is, it kinda did, here and there.</p><p></p><p></p><p>Seriously, QB, if the only fault is fluff, re-fluff it. It'll involve some rules tweaks here and there, since 5e doesn't have that Wall of Separation between Crunch and Fluff. (OK, it was just 'putting fluff text in italics and mentioning you could change it,' - but, I felt like tossing in a Thomas Jefferson reference), but just because it's a little harder is no reason to be down on 5e. Well, only a little more reason than for being down on 4e.</p><p></p><p>Y'know the World Axis is briefly presented as an option? Just like the Great Wheel was briefly outlined in 4e. </p><p></p><p>The 'Dawn War Pantheon' is also presented. </p><p></p><p>Can you really insult anthropomorphized hyenas? Wouldn't they just laugh at you? (Before or after eating you - but not during, because you can choke on a human-bone that way.)</p><p></p><p>I had great fun playing Druids back in the day. We're talking 1e D&D, Animal Friendship was just a spell not some big honking 'Companion' class feature, Druids could heal, could shape-change, could summon all sorts of things (including elementals that didn't turn on them) & call lightning, etc... </p><p></p><p>Yeah... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Don't forget concentrating on Call Lightning, shapechanging into an inconspicuous bird, and decimating an army...</p><p></p><p>The 4e/E Druid was a bit of a let-down, comparatively. The PH2 Druid could shapechange but not heal or summon, the HotFK Druid could heal but not shapechange or summon, and the HotFw Druid could summon but not shapechange or heal. How lame is that? You had to cut the druid into Three pieces? (Actually, the number 3 was of particularly mystic significance to the Celts...) </p><p>OK, so the D in CoDzilla was a tad broken and the 1e Druid was a much-underestimated powerhouse. The trisection of the Druid into two controllers and a leader could be justified on the grounds of class balance. Fine. For 4e. Not so much a consideration for 5e....</p><p></p><p>I don't recall that 'just because' language, though I guess there's an element of arbitrariness differentiating classes, in general. Druids could very easily be interpreted as nature <s>clerics</s> priests, heck, in 2e, that's exactly what they were. They could also be interpreted as jacking into nature itself, natural forces, the elemental planes, or 'primal spirits' - or 'The Force' well we're at it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Personally, I was disappointed by the whole Primal Spirits thing. I was looking forward to Druids that gained their powers from the Primordials. A nice (though, perhaps uncomfortable, so I can understand not going with it) parallel to RL 'Old Religion' vs monotheism.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6957221, member: 996"] As is all the 'Old Fluff' before it, right there on the shelf, so there was no need for 5e to 'revert' to it, it could move forward with it's only fluffiness... ... thing is, it kinda did, here and there. Seriously, QB, if the only fault is fluff, re-fluff it. It'll involve some rules tweaks here and there, since 5e doesn't have that Wall of Separation between Crunch and Fluff. (OK, it was just 'putting fluff text in italics and mentioning you could change it,' - but, I felt like tossing in a Thomas Jefferson reference), but just because it's a little harder is no reason to be down on 5e. Well, only a little more reason than for being down on 4e. Y'know the World Axis is briefly presented as an option? Just like the Great Wheel was briefly outlined in 4e. The 'Dawn War Pantheon' is also presented. Can you really insult anthropomorphized hyenas? Wouldn't they just laugh at you? (Before or after eating you - but not during, because you can choke on a human-bone that way.) I had great fun playing Druids back in the day. We're talking 1e D&D, Animal Friendship was just a spell not some big honking 'Companion' class feature, Druids could heal, could shape-change, could summon all sorts of things (including elementals that didn't turn on them) & call lightning, etc... Yeah... :) Don't forget concentrating on Call Lightning, shapechanging into an inconspicuous bird, and decimating an army... The 4e/E Druid was a bit of a let-down, comparatively. The PH2 Druid could shapechange but not heal or summon, the HotFK Druid could heal but not shapechange or summon, and the HotFw Druid could summon but not shapechange or heal. How lame is that? You had to cut the druid into Three pieces? (Actually, the number 3 was of particularly mystic significance to the Celts...) OK, so the D in CoDzilla was a tad broken and the 1e Druid was a much-underestimated powerhouse. The trisection of the Druid into two controllers and a leader could be justified on the grounds of class balance. Fine. For 4e. Not so much a consideration for 5e.... I don't recall that 'just because' language, though I guess there's an element of arbitrariness differentiating classes, in general. Druids could very easily be interpreted as nature [s]clerics[/s] priests, heck, in 2e, that's exactly what they were. They could also be interpreted as jacking into nature itself, natural forces, the elemental planes, or 'primal spirits' - or 'The Force' well we're at it. ;) Personally, I was disappointed by the whole Primal Spirits thing. I was looking forward to Druids that gained their powers from the Primordials. A nice (though, perhaps uncomfortable, so I can understand not going with it) parallel to RL 'Old Religion' vs monotheism. [/QUOTE]
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