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*Pathfinder & Starfinder
Why does nobody complain about the monk?
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<blockquote data-quote="Newt" data-source="post: 5367424" data-attributes="member: 97804"><p>Knights had plate gauntlets. Although Samurai had a style of Ju Jitsu according to people I've met who claim to know something. Whether it's true or not is another matter entirely. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>But taking on an armored combatant is realistic. Strap an iron bar to your forearm, from elbow to below wrist on the outside of your arm (outside with hands down), and you can now deflect blades. Not hard to attach, two bits of string, material/ties/etc for a less constrictive feel. You don't stop force with greater force if you can avoid it, you deflect that force. From martial arts training varying from Tae Kwon Doe to Fencing, don't do that X-Men thing where Wolverine punches the dudes fist and breaks it, you bat it to the side. Although if you're an elite monk you'd probably punch it.</p><p></p><p>Some points unarmored has over armored is speed and agility, the speed to dodge a blow then get in and hit, and the agility for that whole dodging thing. Two things that can equalize in a fight quite nicely.</p><p></p><p>DnD Monks don't have to fight unarmored though, they simply lose most of their AC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> And they can use weapons other than their body, even with Flurry of Blows.</p><p></p><p>Although you shouldn't lose AC (Dex at the very least) and Speed bonuses with an Armor Check Penalty of 0 or negatives. Can't get negatives I know, but if it would end up like that.) Think.. Dread Commando (Heroes of Battle) with Shadowweave (... Tome of Magic? I think.. Has some shadow items anyway). That would give you no ACP, heavy armor proficiency (although Shadowweave is leather tops I think), 2d6 Sudden Strike, and you would get bonuses to hide in shadows. Mix with Monk of the Long Death and you have a really nice armored assassin.</p><p></p><p>But again, that's assuming that Monks can use Armor if it has no ACP. Still need to check that</p></blockquote><p></p>
[QUOTE="Newt, post: 5367424, member: 97804"] Knights had plate gauntlets. Although Samurai had a style of Ju Jitsu according to people I've met who claim to know something. Whether it's true or not is another matter entirely. :P But taking on an armored combatant is realistic. Strap an iron bar to your forearm, from elbow to below wrist on the outside of your arm (outside with hands down), and you can now deflect blades. Not hard to attach, two bits of string, material/ties/etc for a less constrictive feel. You don't stop force with greater force if you can avoid it, you deflect that force. From martial arts training varying from Tae Kwon Doe to Fencing, don't do that X-Men thing where Wolverine punches the dudes fist and breaks it, you bat it to the side. Although if you're an elite monk you'd probably punch it. Some points unarmored has over armored is speed and agility, the speed to dodge a blow then get in and hit, and the agility for that whole dodging thing. Two things that can equalize in a fight quite nicely. DnD Monks don't have to fight unarmored though, they simply lose most of their AC. :P And they can use weapons other than their body, even with Flurry of Blows. Although you shouldn't lose AC (Dex at the very least) and Speed bonuses with an Armor Check Penalty of 0 or negatives. Can't get negatives I know, but if it would end up like that.) Think.. Dread Commando (Heroes of Battle) with Shadowweave (... Tome of Magic? I think.. Has some shadow items anyway). That would give you no ACP, heavy armor proficiency (although Shadowweave is leather tops I think), 2d6 Sudden Strike, and you would get bonuses to hide in shadows. Mix with Monk of the Long Death and you have a really nice armored assassin. But again, that's assuming that Monks can use Armor if it has no ACP. Still need to check that [/QUOTE]
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Why does nobody complain about the monk?
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