xXxTheBeastxXx
Explorer
I've looked to see if this topic was covered, but didn't find anything. I'm a gamer who came from 3.5 and always wondered...what the hell's up with the monk? How does a class get away with 7 attacks, 2d10 unarmed damage, 90+ foot movement speed, a minimum of +5 to their AC (plus wisdom, and because of that, I don't think you can bitch about lack of armor), three high saving throws, the ability to understand and speak any language, the ability to slow fall any distance, a ki pool that grants you a plethora of abilities, a self-healing ability, near-immortality, and Quivering Palm: one of the few (especially few in PF) save or die abilities.
Why does nobody complain about this? It seems that people all whine about CoDzilla (which can be nasty, I admit), whilst ignoring the Monk. I don't think it even needs a -zilla at the end. It's bad enough on its own.
Also the Paladin.
-The Beast
Why does nobody complain about this? It seems that people all whine about CoDzilla (which can be nasty, I admit), whilst ignoring the Monk. I don't think it even needs a -zilla at the end. It's bad enough on its own.
Also the Paladin.
-The Beast