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Why does WotC hate Macs?

I'm a Mac user who doesn't care at all if Gleemax or DDI are Mac compatible.

After all, if it doesn't run on a Mac, it's probably not worth using anyway. :)
 

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Kzach said:
Try deleting the / after the router's IP address in your browser window, ie. instead of http://192.222.333.44/ change it to http://192.222.333.44

Seems like such a small and innocuous thing, but for me it meant the difference between being able to access my router's config menu and not. Safari likes to add that little / :)
It seemed to have been a problem with the login-popup of the router. Anyway, I already have a new one. (Needed one as other users weren't able to get WLAN.)
 


This issue has come up many times before. No, WotC doesn't hate Macs. When they decided to create the VTT they went with an outside company to build it for them. That company designs for a Windows based world, so they're using DirectX for their application. I imagine you had a situation where a number of companies bid for the job, and the company that won codes that way.

Yes, you can do everything the VTT does in cross-platform com compatibility, but the coders WotC has working on the project aren't doing it that way, most likely because out in Seattle it's very easy to find people to write code for any Microsoft based systems (for some reason :) ). I know a couple of people who work for Microsoft that said they'd get involved with this project pro bono if they had the chance. I suspect they're not alone.

WotC knows the percentage of their market who use Macs. They've chosen not to make that a priority due to, one would assume, a cost benefit analysis. This is a similar decision that many companies make, and I can't imagine why it would be surprising to a Mac owner at this point.

--Steve
 


Kzach said:
The DDI VTT however is a whole level of complexity above any other VTT currently out.

:cool:

Thanks for clearing that up. I had a hard time understanding why WotC was taking a more established road. I suppose that's because there's no road established at the moment.

Good to know.
 

SteveC said:
WotC knows the percentage of their market who use Macs.

I agree with everything you said but this. How do they know? I never filled out a survey by them that asked what Operating System I use. They may have an abstract number that someone in marketing throws around, but they aren't magically clued in to how many Mac users are among their fans.
 



JVisgaitis said:
I agree with everything you said but this. How do they know? I never filled out a survey by them that asked what Operating System I use. They may have an abstract number that someone in marketing throws around, but they aren't magically clued in to how many Mac users are among their fans.

Because the percentage of Mac users amongst D&D players is most likely very close to the percent in the computer-using population as a whole. Anecdotes from people who play in groups made up entirely of OSX users notwithstanding, there is no compelling reason to suspect otherwise.
 

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