Warren Okuma
First Post
Sheer number of high level humans that is.Ogrork the Mighty said:Sheer number of humans (and other races). That's why.
Sheer number of high level humans that is.Ogrork the Mighty said:Sheer number of humans (and other races). That's why.
Eidalac said:2. Bad timming. The races that might have the potential to dominate (Orcs, Hobgoblins, etc), have to deal with well established nations of the common races, who have a vested interest in keeping these 'lessers' in check. A human kingdom would keep an eye on nearby hoboblins, and if the warbands started to fall under a single leader, they'd take steps (maybe starting a war, or just sic some adventures on them).
Shortman McLeod said:Or, for that matter, dragons? Or aboleths? Or beholders? Or mind flayers?
Kind of depends on the flavor of the campaign, of course, but I would tend to argue that the humanoid races (humans, dwarves, elves, halflings and gnomes) tend to ally themselves against evil outsiders, thus creating a kind of balance of power. Which to me seems what one would want in a milieu. But then again I've seen interesting alternatives, like a large human kingdom assaulted by endless undead.