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Why don't more people play high level campaigns? 13th+
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<blockquote data-quote="Hussar" data-source="post: 3414062" data-attributes="member: 22779"><p>Meh, RC. Thinking about it, I can be reasonably sure that something like this probably happened:</p><p></p><p>The adventure for Region D was submitted at about 10th - 12th level. I would work nicely there and be able to be run after G quite easily. Sometime later, someone said, "Oh crap, we forgot the Tarrasque. Where can we put it?" And someone else stuffed it into D without rewriting the rest of the region. Thus the levels were badly skewed.</p><p></p><p>Think of it this way. 90% of the creatures faced in D give zero xp value to the party. They are all CR 3 or lower. For a 15th level party, even a substandard one, that's still nowhere near a challenge. </p><p></p><p>Again, the problem isn't that the party was too strong - it wasn't even party equipment that made the difference, it was casters - it was that the region was badly made. The fact that its stuffed off in the corner and no one plays it means that it has avoided scrutiny for a long time. </p><p></p><p>But, let me repeat that. It wasn't party optimization that made the difference. When you stuff a 15th level adventure with creatures with 26 hp or less, it's a cakewalk. The fact that there are three other regions of equivalent level - N, O and H - all without these issues shows how badly made this region was. Those that played N had no problems with the party being too powerful for the region. The existence of a couple of spells from the Spell Compendium made a difference, but, not the party equipment.</p><p></p><p>My first reaction was, "WOW, the party is really strong, they are creaming these encounters." And that's a reaction a lot of DM's have to high level play. But, then you start actually looking at the encounters and you realize that it isn't that the PC's are strong, it's that the encounters are weak. How many threads are there of DM's complaining about there favourite bad guy getting offed in two rounds and someone steps up and points out that the encounter, by the guidelines, should have been a turkey shoot?</p><p></p><p></p><p></p><p>Heh, how many d20 products does AEG make now? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 3414062, member: 22779"] Meh, RC. Thinking about it, I can be reasonably sure that something like this probably happened: The adventure for Region D was submitted at about 10th - 12th level. I would work nicely there and be able to be run after G quite easily. Sometime later, someone said, "Oh crap, we forgot the Tarrasque. Where can we put it?" And someone else stuffed it into D without rewriting the rest of the region. Thus the levels were badly skewed. Think of it this way. 90% of the creatures faced in D give zero xp value to the party. They are all CR 3 or lower. For a 15th level party, even a substandard one, that's still nowhere near a challenge. Again, the problem isn't that the party was too strong - it wasn't even party equipment that made the difference, it was casters - it was that the region was badly made. The fact that its stuffed off in the corner and no one plays it means that it has avoided scrutiny for a long time. But, let me repeat that. It wasn't party optimization that made the difference. When you stuff a 15th level adventure with creatures with 26 hp or less, it's a cakewalk. The fact that there are three other regions of equivalent level - N, O and H - all without these issues shows how badly made this region was. Those that played N had no problems with the party being too powerful for the region. The existence of a couple of spells from the Spell Compendium made a difference, but, not the party equipment. My first reaction was, "WOW, the party is really strong, they are creaming these encounters." And that's a reaction a lot of DM's have to high level play. But, then you start actually looking at the encounters and you realize that it isn't that the PC's are strong, it's that the encounters are weak. How many threads are there of DM's complaining about there favourite bad guy getting offed in two rounds and someone steps up and points out that the encounter, by the guidelines, should have been a turkey shoot? Heh, how many d20 products does AEG make now? ;) [/QUOTE]
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