mrpopstar
Sparkly Dude
Exploration is the worst because it's onerous for the Dungeon Master in comparison to the other two pillars. If you want to follow all of the suggested guidance, you do have to be running a command center behind the screen. It takes time to figure that out and find your groove. There could be better ways for the game to approach it, but what we have isn't underdeveloped trash.
How's that?

How's that?
