D&D General Why fear is good for PCs

Obergruppenführer John Smith: " ...See, now you're some place, where good people actually look out for one another. I'll see you tomorrow."
Juliana Crain: "Okay. Thanks." (pauses) "Wait. What about the key?"
Obergruppenführer John Smith: "Oh, there isn't one." (smiles) "No one locks their doors around here."
-- Man in the High Castle, "Travelers" (Season 2, Episode 3)


Having a good handle on the PCs (as supposed to the players), really understanding what motivates them, and applying pressure at those points during dramatic moments, constructively inspires emotional response.
 

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