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Why hasn't anyone mentioned this yet? (3.5)
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<blockquote data-quote="two" data-source="post: 1026585" data-attributes="member: 9002"><p><strong>I think you guys are missing the boat on Enlarge Person</strong></p><p></p><p>Somewhat...</p><p></p><p>How expensive is a free attack in combat?</p><p></p><p>Speed enchantment to a weapon = +3 bonus</p><p></p><p>Hasted doing full attack = +1 attack</p><p></p><p>Enlarge Person on a non-reach medium weapon, making it a reach weapon = priceless.</p><p></p><p>Take your standard fighter with greatsword. No reach. Cleave feat. Power attack, normal. Then cast a 1st level spell on him (or get a cheap potion). What is the result?</p><p></p><p>Not only at least 1 AOO right off the bat (your sword now has reach and if the enemy can't tumble in you will get a free attack), and it is very likely you will get a few more (particularly when there is more than one enemy in a choatic battlefield).</p><p></p><p>Combat Reflexes, Knockdown, Improved Trip stuff is just gravy, you don't even need it to justify Enlarge Person. </p><p></p><p>Any 1st level spell that grants somewhere in the region of 1-3 extra attacks per combat, and possibly MANY more given reasonable feat choices, is an absolute no-brainer.</p><p></p><p>What's the total damage and tactical result of 1-3 extra attacks? With an enlarged weapon? We are talking major owie here folks. It's not difficult to envison situations where an AOO from reach causes an attack which kills an enemy which causes a cleave to another (2 free attacks), etc. etc.</p></blockquote><p></p>
[QUOTE="two, post: 1026585, member: 9002"] [b]I think you guys are missing the boat on Enlarge Person[/b] Somewhat... How expensive is a free attack in combat? Speed enchantment to a weapon = +3 bonus Hasted doing full attack = +1 attack Enlarge Person on a non-reach medium weapon, making it a reach weapon = priceless. Take your standard fighter with greatsword. No reach. Cleave feat. Power attack, normal. Then cast a 1st level spell on him (or get a cheap potion). What is the result? Not only at least 1 AOO right off the bat (your sword now has reach and if the enemy can't tumble in you will get a free attack), and it is very likely you will get a few more (particularly when there is more than one enemy in a choatic battlefield). Combat Reflexes, Knockdown, Improved Trip stuff is just gravy, you don't even need it to justify Enlarge Person. Any 1st level spell that grants somewhere in the region of 1-3 extra attacks per combat, and possibly MANY more given reasonable feat choices, is an absolute no-brainer. What's the total damage and tactical result of 1-3 extra attacks? With an enlarged weapon? We are talking major owie here folks. It's not difficult to envison situations where an AOO from reach causes an attack which kills an enemy which causes a cleave to another (2 free attacks), etc. etc. [/QUOTE]
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Why hasn't anyone mentioned this yet? (3.5)
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