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General Tabletop Discussion
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Why I dislike Milestone XP
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<blockquote data-quote="Lanefan" data-source="post: 7389607" data-attributes="member: 29398"><p>First off, there seem to be a lot of people here that see xp as a player reward (e.g. no xp for a PC whose player doesn't show up for the game) rather than a reward for what the PC does in the game. I see xp as purely a PC "reward" for what it does in the game...which means that if a PC does nothing in a given encounter it gets no xp for it.</p><p></p><p>I almost never stop a session mid-flight to calculate xp unless I know someone's right on the verge of bumping. Usually I work them out between sessions, or while waiting for the players to arrive on game night; it doesn't usually take very long at all. And the PCs don't get xp until the in-game morning after they earned them.</p><p></p><p>PCs without a player for the session are still in the party, and still contributing. Like [MENTION=6689161]Warpiglet[/MENTION] does, we run such characters as party NPCs (we call them QPCs: Quasi-Player Characters) for that session.</p><p></p><p>Varying PC levels within a party isn't a problem if you are not playing 3e or 4e (or any derivative thereof).</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7389607, member: 29398"] First off, there seem to be a lot of people here that see xp as a player reward (e.g. no xp for a PC whose player doesn't show up for the game) rather than a reward for what the PC does in the game. I see xp as purely a PC "reward" for what it does in the game...which means that if a PC does nothing in a given encounter it gets no xp for it. I almost never stop a session mid-flight to calculate xp unless I know someone's right on the verge of bumping. Usually I work them out between sessions, or while waiting for the players to arrive on game night; it doesn't usually take very long at all. And the PCs don't get xp until the in-game morning after they earned them. PCs without a player for the session are still in the party, and still contributing. Like [MENTION=6689161]Warpiglet[/MENTION] does, we run such characters as party NPCs (we call them QPCs: Quasi-Player Characters) for that session. Varying PC levels within a party isn't a problem if you are not playing 3e or 4e (or any derivative thereof). Lanefan [/QUOTE]
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