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General Tabletop Discussion
*Pathfinder & Starfinder
Why is Con so useless?
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<blockquote data-quote="Minigiant" data-source="post: 5813267" data-attributes="member: 63508"><p>I kind of hoped warlock would have a natural overchannel.</p><p></p><p>I see the warlock's physically channeled magic equivalent to a snake's venom or a cat's claws. The healthier they are, the more the pact patron can use them.</p><p></p><p></p><p></p><p>To me, sorcerers don't cast through their blood. Their blood is just the battery for their natural magic. They cast by commanding and forcing their will (charisma) on their natural magic. Fluff wise this can be anything from forcing their blood to teach them magic, self hypnotism, or straight intimating/charming magic into happening. Although I have no problem with them gaining new spells with Constitution.</p><p></p><p>I'd actually give all character 2 important abilities, one for thee strength of the source (spells per day), the other for the power of the user (spell level and DCs).</p><p></p><p>Wizard:</p><p>Source-Wisdom. Memorization of arcane formula</p><p>Power-Intelligence. Knowledge of arcane secrets</p><p></p><p>Cleric:</p><p>Source-Charisma. Channel of divine magic from personal connection with deity</p><p>Power- Wisdom. Intuition and willpower through faith</p><p></p><p>Sorcerer:</p><p>Source- Constitution. Bloodline strength</p><p>Power-Charisma. Control of one's magical blood.</p><p></p><p>Warlock:</p><p>Source-Charisma. Diplomacy with one's patron</p><p>Power-Constitution. Being a conduit of the patron's power</p><p></p><p>Druid:</p><p>Source-Constitution. Channel of primal magic through body</p><p>Power- Wisdom. Intuition and willpower through connection with nature</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5813267, member: 63508"] I kind of hoped warlock would have a natural overchannel. I see the warlock's physically channeled magic equivalent to a snake's venom or a cat's claws. The healthier they are, the more the pact patron can use them. To me, sorcerers don't cast through their blood. Their blood is just the battery for their natural magic. They cast by commanding and forcing their will (charisma) on their natural magic. Fluff wise this can be anything from forcing their blood to teach them magic, self hypnotism, or straight intimating/charming magic into happening. Although I have no problem with them gaining new spells with Constitution. I'd actually give all character 2 important abilities, one for thee strength of the source (spells per day), the other for the power of the user (spell level and DCs). Wizard: Source-Wisdom. Memorization of arcane formula Power-Intelligence. Knowledge of arcane secrets Cleric: Source-Charisma. Channel of divine magic from personal connection with deity Power- Wisdom. Intuition and willpower through faith Sorcerer: Source- Constitution. Bloodline strength Power-Charisma. Control of one's magical blood. Warlock: Source-Charisma. Diplomacy with one's patron Power-Constitution. Being a conduit of the patron's power Druid: Source-Constitution. Channel of primal magic through body Power- Wisdom. Intuition and willpower through connection with nature [/QUOTE]
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Why is Con so useless?
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