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<blockquote data-quote="TheSword" data-source="post: 9207905" data-attributes="member: 6879661"><p>I definitely don’t think there’s any single factor. Several of these are intertwined (see Game of Thrones and CRPGs for instance) which in combination have created a critical mass. In no particular order…</p><ul> <li data-xf-list-type="ul">Its good. Its hit the sweet spot between simplicity and complexity.</li> <li data-xf-list-type="ul">The production values are excellent, books feels like something you can give as a gift</li> <li data-xf-list-type="ul">Similarly the quality of art is frankly mind blowing now. Characters, maps, vignettes, covers etc.</li> <li data-xf-list-type="ul">It’s cheap at a time when everything else is more expensive. Take your family to the cinema once or play D&D every weekend for a year.</li> <li data-xf-list-type="ul">Focus on the Adventure as the driving product. A build-your-own-package not a tool box and raw materials. At a rate which allows supply to keep up with demand.</li> <li data-xf-list-type="ul">The rise of VTT has removed a huge historical barrier to play.</li> <li data-xf-list-type="ul">Online resources - google images, patreon, pdf reprints, wiki’s etc have put an an astronomical amount of game resources at peoples fingertips for very low cost.</li> <li data-xf-list-type="ul">it’s a broad church catering to a wide array of gaming styles.</li> <li data-xf-list-type="ul">Lack of product bloat making it evergreen and reducing edition wars and fragmentation.</li> <li data-xf-list-type="ul">Ubiquitousness. Imitation is the sincerest form of flattery (Looking at you Level Up)</li> <li data-xf-list-type="ul">A generation raised on excellent CRPGs Skyrim, Final Fantasy, Witcher 3, etc. primed to play D&D.</li> <li data-xf-list-type="ul">A generation folks who played the game in the 80’s and 90’s are playing it with their kids/grandkids.</li> <li data-xf-list-type="ul">Inclusivity. The removal of chainmail bikinis, all-white artwork and their Ilk. Opening up the game to 50%+ of the population.</li> <li data-xf-list-type="ul">The establishment of fantasy as a mainstream TV and film genre for everyone. Thank you Lord of the Rings and Game of Thrones.</li> <li data-xf-list-type="ul">Geek-Chic reducing the disincentive to be seen playing or to suggest it.</li> </ul><p>Its worth repeating point one, that it is a damn good game though. Were that not the case I don’t think we would be where we are now. Not perfect but a solid 4.5 stars. Better than anything we’ve had before.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9207905, member: 6879661"] I definitely don’t think there’s any single factor. Several of these are intertwined (see Game of Thrones and CRPGs for instance) which in combination have created a critical mass. In no particular order… [LIST] [*]Its good. Its hit the sweet spot between simplicity and complexity. [*]The production values are excellent, books feels like something you can give as a gift [*]Similarly the quality of art is frankly mind blowing now. Characters, maps, vignettes, covers etc. [*]It’s cheap at a time when everything else is more expensive. Take your family to the cinema once or play D&D every weekend for a year. [*]Focus on the Adventure as the driving product. A build-your-own-package not a tool box and raw materials. At a rate which allows supply to keep up with demand. [*]The rise of VTT has removed a huge historical barrier to play. [*]Online resources - google images, patreon, pdf reprints, wiki’s etc have put an an astronomical amount of game resources at peoples fingertips for very low cost. [*]it’s a broad church catering to a wide array of gaming styles. [*]Lack of product bloat making it evergreen and reducing edition wars and fragmentation. [*]Ubiquitousness. Imitation is the sincerest form of flattery (Looking at you Level Up) [*]A generation raised on excellent CRPGs Skyrim, Final Fantasy, Witcher 3, etc. primed to play D&D. [*]A generation folks who played the game in the 80’s and 90’s are playing it with their kids/grandkids. [*]Inclusivity. The removal of chainmail bikinis, all-white artwork and their Ilk. Opening up the game to 50%+ of the population. [*]The establishment of fantasy as a mainstream TV and film genre for everyone. Thank you Lord of the Rings and Game of Thrones. [*]Geek-Chic reducing the disincentive to be seen playing or to suggest it. [/LIST] Its worth repeating point one, that it is a damn good game though. Were that not the case I don’t think we would be where we are now. Not perfect but a solid 4.5 stars. Better than anything we’ve had before. [/QUOTE]
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