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Why Is D&D Successful?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9208901" data-attributes="member: 6802378"><p>Among different reasons the 5 Ed is the product after the decades of attempts and failures, watching what works better and what is more accepted by the new generation of players. We can say 5E is the best option to start from zero.</p><p></p><p>Other reason is the creative freedom to create your own adventures and stories according to your own styles. If you want your games are child-friendly or grimmdark. D&D is the perfect game for the fandom who loves to create their own fanart plots. </p><p></p><p>And I add the creative crisis in the rest of entertaiment industry. Now the technology is more advanced very much, but the plots have lost a lot of originality and power to cause surprise. Maybe they are making more money than before, but their franchises are losing popularity. The people is losing excitement for the release of a new movie or videogame. Now the feeling is the companies are selling the same product but with a new cover.</p><p></p><p>D&D could lose the throne, but Hasbro worries a lot this brand didn't make more money. World of Darkness would need a powerful "sponsor" to be a serious rival for D&D. This is possible, but nobody could safe this to happen in the comingsoon future.</p><p></p><p>And what about about the isekai animes? Even when those fantasy worlds are fictional virtual CRPGs some possible influence is possible.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9208901, member: 6802378"] Among different reasons the 5 Ed is the product after the decades of attempts and failures, watching what works better and what is more accepted by the new generation of players. We can say 5E is the best option to start from zero. Other reason is the creative freedom to create your own adventures and stories according to your own styles. If you want your games are child-friendly or grimmdark. D&D is the perfect game for the fandom who loves to create their own fanart plots. And I add the creative crisis in the rest of entertaiment industry. Now the technology is more advanced very much, but the plots have lost a lot of originality and power to cause surprise. Maybe they are making more money than before, but their franchises are losing popularity. The people is losing excitement for the release of a new movie or videogame. Now the feeling is the companies are selling the same product but with a new cover. D&D could lose the throne, but Hasbro worries a lot this brand didn't make more money. World of Darkness would need a powerful "sponsor" to be a serious rival for D&D. This is possible, but nobody could safe this to happen in the comingsoon future. And what about about the isekai animes? Even when those fantasy worlds are fictional virtual CRPGs some possible influence is possible. [/QUOTE]
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