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Why Is The Assassin Rpgue?
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<blockquote data-quote="doctorbadwolf" data-source="post: 9257305" data-attributes="member: 6704184"><p>Genuinely. </p><p></p><p>I forgot that the UA Assassinate feature is just a very small damage bonus on 1 attack max in round one, and advantage on initiative and on attacks in round 1 against any target that hasn’t gone. </p><p></p><p>So Rogue level damage once an encounter, advantage on one attack per encounter, and higher chance of going early in round one. <strong>Nothing useful after round one. </strong></p><p></p><p>And Disguise and Poisoner kit proficiency. </p><p></p><p>That’s it. </p><p></p><p>That damage boost is meaningless, advantage on one attack is…very easy to get as a rogue, it’s just a bad level 3 for a rogue. Every other rogue gets better features. </p><p></p><p>Why even have this? </p><p></p><p>Like make it extra d6s damage, and you get it any time you hit and deal SA damage while hidden or the target is incapacitated. </p><p></p><p>Or if it is gonna be a first round thing, go back to 2014 and make it work when the target hasn’t acted yet, or you are hidden, in the first round of combat. </p><p></p><p>But really, does the rogue have enough room to make an assassin at level 3? Between this and 2014 I am more convinced than before that the answer is no. </p><p></p><p>But maybe I’m wrong. Anyone got a better take on the level 3 for the assassin?</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9257305, member: 6704184"] Genuinely. I forgot that the UA Assassinate feature is just a very small damage bonus on 1 attack max in round one, and advantage on initiative and on attacks in round 1 against any target that hasn’t gone. So Rogue level damage once an encounter, advantage on one attack per encounter, and higher chance of going early in round one. [B]Nothing useful after round one. [/B] And Disguise and Poisoner kit proficiency. That’s it. That damage boost is meaningless, advantage on one attack is…very easy to get as a rogue, it’s just a bad level 3 for a rogue. Every other rogue gets better features. Why even have this? Like make it extra d6s damage, and you get it any time you hit and deal SA damage while hidden or the target is incapacitated. Or if it is gonna be a first round thing, go back to 2014 and make it work when the target hasn’t acted yet, or you are hidden, in the first round of combat. But really, does the rogue have enough room to make an assassin at level 3? Between this and 2014 I am more convinced than before that the answer is no. But maybe I’m wrong. Anyone got a better take on the level 3 for the assassin? [/QUOTE]
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