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Why Is The Assassin Rpgue?
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<blockquote data-quote="doctorbadwolf" data-source="post: 9261263" data-attributes="member: 6704184"><p>Also, taking sharpshooter playing in the one specific way that avoids any need for the party to cooperate with you getting your precious ambush strike is optimizing, regardless of any “I could optimize way harder” nonsense, and reliably getting to ambush kill from 600 feet away is beyond generous DMing. I’d go so far as to say it’s a DM bending the world to make your pc effective in spite of their weak subclass. </p><p></p><p>The first round of combat is not so important that you can just have a subclass that goes away after that round, even if the PC fails to hit in that round or fails to get surprise. (And seriously, again, if you’re always getting surprise, the DM is catering to your PC to a degree that proves that the subclass is weaker than ones that don’t require such special treatment.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9261263, member: 6704184"] Also, taking sharpshooter playing in the one specific way that avoids any need for the party to cooperate with you getting your precious ambush strike is optimizing, regardless of any “I could optimize way harder” nonsense, and reliably getting to ambush kill from 600 feet away is beyond generous DMing. I’d go so far as to say it’s a DM bending the world to make your pc effective in spite of their weak subclass. The first round of combat is not so important that you can just have a subclass that goes away after that round, even if the PC fails to hit in that round or fails to get surprise. (And seriously, again, if you’re always getting surprise, the DM is catering to your PC to a degree that proves that the subclass is weaker than ones that don’t require such special treatment. [/QUOTE]
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Why Is The Assassin Rpgue?
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