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Why Is The Assassin Rpgue?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9261853" data-attributes="member: 6790260"><p>You need both a good stat (16, aka +3) and proficiency (+2) to even <em>start</em> to have a good chance at tasks of even moderate difficulty, let alone anything serious. A DC 15 check is nigh impossible for someone with neither (failure 75% of the time), but in my experience that is near the <em>floor</em> of skill DCs most DMs use. It sure as hell doesn't help that 10 is listed as "easy" when, for most characters, they'll have barely more than a 50% chance of passing a so-called "easy" check.</p><p></p><p>I was genuinely shocked by the number of single-digit save and skill DCs in Baldur's Gate 3. It was so refreshing! You actually have a bloody chance now, instead of failure after failure at anything other than your core schtick.</p><p></p><p>And that's on top of the thing I noted in the other thread, where for some reason I still can't fathom, 5e DMs (IME) consistently take the most restrictive, "anything not explicitly defined is forbidden" attitude with skills. The text doesn't even support that reading, and yet that is how it gets used. It baffles me.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9261853, member: 6790260"] You need both a good stat (16, aka +3) and proficiency (+2) to even [I]start[/I] to have a good chance at tasks of even moderate difficulty, let alone anything serious. A DC 15 check is nigh impossible for someone with neither (failure 75% of the time), but in my experience that is near the [I]floor[/I] of skill DCs most DMs use. It sure as hell doesn't help that 10 is listed as "easy" when, for most characters, they'll have barely more than a 50% chance of passing a so-called "easy" check. I was genuinely shocked by the number of single-digit save and skill DCs in Baldur's Gate 3. It was so refreshing! You actually have a bloody chance now, instead of failure after failure at anything other than your core schtick. And that's on top of the thing I noted in the other thread, where for some reason I still can't fathom, 5e DMs (IME) consistently take the most restrictive, "anything not explicitly defined is forbidden" attitude with skills. The text doesn't even support that reading, and yet that is how it gets used. It baffles me. [/QUOTE]
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