Odhanan
Adventurer
It does the job right. It has enormous replay value, manages to present its rules in crystal clear fashion, makes some rules modifications that actually simplify the game in interesting ways (races as classes come to mind) and does not rely on any token/miniatures gimmickery whatsoever but instead explains, on the actual cover, that "this game requires no gameboard because the action takes place in the player's imagination with dungeon adventures that includes monsters, treasures and magic" (i.e. NOT using a board was a feature, a selling point of the game, not a bug). It's the best introductory set to the game, IMO.

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