Why is there a Bodak?

buzzard

First Post
I the interest of grumbling, I have to ask the above question. I had my LG character get killed by a lousy saving throw against a Bodak over the weekend. Of course I was 400 short fo 8th, and thus lost 10000 exp from dying, so I am a touch bitter.

What is the point of this monster? It has a pretty wicked save or die effect, and little else. It's got some good defenses, and a crappy attack. However it also is CR 8. If a party of 4 8th level characters walk up to it, I suspect it will use a good bit more than the 25% of resources.

Lets look at the generic party:
1 fighter
1cleric
1 wizard
1 rogue

Two of the above have good fort saves. Thus they might have a +9(+6 base, +2 con, +1 item) or so on fort saves. Ok so they ony need a 6, and will save 75% of the time (unless, like me you roll poorly at the wrong time, I only needed a 5).

However the other two have weak fort saves. Base of 2, maybe a +2 stat, and a +1 item. Thus they need a 10 or better to save. 45% of the time they will die. This attack has no limits on use, it also does not specify any limitation on targets only range. Thus anything that wanders withing 30' must save every round.

Odds are, one of the lousy fort save folks will die the first round. You will probably lose at least one more PC before you finish it off. The cleric better roll well on his turn check since it's 9 HD, he won't be accomplishing much either.

This creature is just plain wrong. It's a pure crapshoot fight. Nothing you do has much of an effect, you just better roll well.

I can't really see the use for such a monster other than to screw players. I thought they had eliminated most of the save or die stuff on critters. I just found out the hard way that I was wrong.

buzzard
 
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Well, except that your cleric ought to be packing death ward...

I don't think they eliminated much in the way of save or die stuff, just die without a save stuff (catoblepas, anyone?)
 

buzzard said:

Lets look at the generic party:
1 fighter
1cleric
1 wizard
1 rouge

Two of the above have good fort saves. Thus they might have a +9(+6 base, +2 con, +1 item) or so on fort saves. Ok so they ony need a 6, and will save 75% of the time (unless, like me you roll poorly at the wrong time, I only needed a 5).

Cleric who doesn't walk around in Deathward should get whats coming. Trust me, thats one spell that pays itself back.
 

So what we've got is a monster that's overkill if your cleric doesn't have the spell up, and a complete pushover if he does?

Hm...
 
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heirodule said:
You can use gaze-avoiding tactics against it, which makes it a harder fight, but protects you.

Exactly. There are rules for fighting and avoiding gazes, so it's not too difficult to do so. (Blindfighting - the feat that pays you back!)

The Bodak, as well as Cockatrices, and Gorgons, have been around for quite a while, and I have no problem with them. But it's definitely understandable to be bitter to have your XP yanked away so close to the goal.

In my campaigns, I have an "XP borrowing" house rule. Basically, if your PC is within 10% of the XP for the next level, you may take next level, but you still need to gain ALL the XP to get there. (In other words, a 4th level character that is 400 xp from 5th level at the end of a session can still gian the new level ahead of time, but he is still 400 xp down, and needs to gain that in addition to the 5000 xp he needs for next level. It saves on players trying shenanigans of all sorts to get that "smidgeon" of experience points they need. However, since the advent of 3rd edition, I've been thinking of revising it to 5% of the value, because 10% of xp needed is actually quite a lot of xp nowadays.
 

Gort said:
So what we've got is a monster that's overkill if your cleric doesn't have the spell up, and a complete pushover if he does?

Hm...

What you have is a typical 3e monster (or rather, 3.0), very strong on offense, very weak on defense. A Bodak is a hideously dangerous creature to an uprepared and improperly equipped party...but once you get close to the teens, you can be fast, be buffed or be lethal...pick two. At high levels, winning initative can often be the difference between life or death.

Believe me, I find most save-or-die effects to be odious, for the amount of power they give a single die roll. Sometimes it's very cinematic, as when a powerful foe rolls a '1' and falls to a disintegrate. Other times, it can really suck, when you're the one rolling poorly, and losing your character in the process.
 

Our DM managed to kill four of our 7-member party with bodaks. We were 14th level, and there were over 12 bodaks in the room. You basically only had to roll a one (and I was the fighter), so failing your Fort save was only a matter of time. I didn't even consider trying to fight blind, as he was barely treating it as a gaze attack. As long as the bodak wasn't around a corner, you had to make a save against it.

I hate bodaks now... :mad:
 


"bodaks" by alsih2o

why is there a bodak?

it's deathgaze makes it rougher

it's oh so hard to hack and slash

not looking makes it tougher.


it has a one in 20 chance

of seeing life in you

and then it stares and wets its pants

as you chop it into two.


a mirrored shield or blindsight

can bring a bodak sorrow

but drawmack doesn't like them

cause he'll be one by tomorrow.
 
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