jdrakeh
Front Range Warlock
But really, the freaking perennial hubris of people who consider D&D -- whatever edition -- the be-all, end-all of role-playing games got old a long time ago IMO.
Well, at least we can agree on that.

But really, the freaking perennial hubris of people who consider D&D -- whatever edition -- the be-all, end-all of role-playing games got old a long time ago IMO.
Well, as evidenced by the first few pages of this thread, there is no agreement on what old school is. Therefore, there is no real way to tell you what old school is. However, you could end up with a lot of definitions from various people, and sorta make an amalgam out of it.I need to know what Old School is because I want to know what it is that people like.
For me, there is absolutely nothing about old school style that is unique to old school games -- every single element could be incorporated into a newer module or game, no problem. Having said that, I guess there is a fairly cliche list of things that older modules are reknown for. These might include:What are its unique components?
To me, of the 7 points I listed, I'm really only interested in exploration, fragility, and surprise. Fostering those things makes my games so much more enjoyable (to me).What are its advantages, what are its drawbacks?
That's for you to decide.What's in it for me? Do I want to do this? Do I like some of its elements and should try to bring it into my games?
I am now aware that the DMs I played with used a common set of house rules (an interpretation of AD&D if you will) I have never owned the books, it was not considered necessary back in the day (unless you played magic users).
Yes, naturally. Defining old school - like you do (or at least attempt to do) helps me figure this out. So thanks.That's for you to decide.
Like I care any more today than 30 years ago what D&D-centric snobs think of the Chaosium games I dig. I sure as heck considered them an invigorating new approach back in the day!
This "old school" deal is a D&D thing. That's the lens through which all the observations are made. The fan bases of other games can develop their own "schools" if need be.
If the pundits come up with "a more standardized definition", then it's just going to tell you how T&T, Traveller, etc., are like D&D. That could be very useful indeed for people wanting to design more games like D&D, and it might serve other theoretical purposes.
But really, the freaking perennial hubris of people who consider D&D -- whatever edition -- the be-all, end-all of role-playing games got old a long time ago IMO.
I totally agree, I think the first game where i actually paid attention to the rules of the complete game ( and I was not a GM) was GURPS and later and much more so 3e D&D. In 3e the system punishes you if you make a bad build.Back when I started DM'ing "Advanced" (moving away from black box with big red dragon on the front) for my friends,
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I think that if the game had required them to know all the rules as well as they knew I tried to know them, they wouldn't have played. It all worked really well, actually. Easy to get new players when all they have to do is show up and say what they want to do...
Man goes to a psychiatrist and says, “Doc, you have to help me with my problem. I see people being negative on D&D everywhere.”Umbran said:Because, Bullgrit, many people put it negatively.
If this is your belief or what you see, I have an honest question: Is there any way to have a discussion on various aspects of an earlier edition of D&D without it being seen as an edition war?Umbran said:As I said, there's aspects of Edition War here. Don't be blind to it. Take it into account.
But note that the comment exists in *this* thread, not in the other threads. It wouldn’t have been said at all if not for way this thread was started. So please don’t dip the brush in here and use it to paint the other discussions.Umbran said:Maybe you missed it, but up above in the thread, there's a Nazi reference. Real nice, constructive, civil discussion there. If you don't think that's enough to put people off their feed on the subject, well, you're just wrong.
For terms, I think ”classic” is better than “vintage” is better than “old school.”Hairfoot said:I'm also in the why-did-a-tacky-hiphop-term-become-the-descriptor-when-"classic"-says-it-so-much-better group.