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Why is/was melee training so bad?
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<blockquote data-quote="Zaran" data-source="post: 5283922" data-attributes="member: 56710"><p>You guys keep saying that having a +6 boost to damage is too much for one feat. That's only if the modifier was to all attacks though. We're talking about Melee Basic Attacks people. The only time a class uses those is when the Warlord gives them a free attack or they truelly have no other useful option at the moment. Melee Training did not break the game. In fact, one can argue that it's a waste of a feat since most classes hardly ever use MBAs. There are no wizard builds based around the MBA that makes them more powerful than fighters in melee. The ONLY reason why the feat was nerfed was because of the Essentials builds (and maybe just the fighter ones) based around the Melee Basic Attack. It's an easy solution to their problem but not a good one. If they had based those classes around an at-will and not try to reinvent 4e this wouldn't have happened. </p><p> </p><p>At the same time, I do not see why the other side is making such a big deal out of it either. If the warlord is crying out "Wizachu I pick you!" for a melee basic attack instead of someone who actually uses melee based attacks then having a few less points of damage isn't going to hurt anything. And if that wizard is just wanting to attack with his staff instead of using an at-will attack then they are not really fulfilling their role.</p></blockquote><p></p>
[QUOTE="Zaran, post: 5283922, member: 56710"] You guys keep saying that having a +6 boost to damage is too much for one feat. That's only if the modifier was to all attacks though. We're talking about Melee Basic Attacks people. The only time a class uses those is when the Warlord gives them a free attack or they truelly have no other useful option at the moment. Melee Training did not break the game. In fact, one can argue that it's a waste of a feat since most classes hardly ever use MBAs. There are no wizard builds based around the MBA that makes them more powerful than fighters in melee. The ONLY reason why the feat was nerfed was because of the Essentials builds (and maybe just the fighter ones) based around the Melee Basic Attack. It's an easy solution to their problem but not a good one. If they had based those classes around an at-will and not try to reinvent 4e this wouldn't have happened. At the same time, I do not see why the other side is making such a big deal out of it either. If the warlord is crying out "Wizachu I pick you!" for a melee basic attack instead of someone who actually uses melee based attacks then having a few less points of damage isn't going to hurt anything. And if that wizard is just wanting to attack with his staff instead of using an at-will attack then they are not really fulfilling their role. [/QUOTE]
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Why is/was melee training so bad?
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