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General Tabletop Discussion
*Pathfinder & Starfinder
Why is/was melee training so bad?
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<blockquote data-quote="Nichwee" data-source="post: 5286818" data-attributes="member: 84242"><p>Gathanos I completely agree with you that martial combat can be done based on almost any stat in general. This is also why every class uses a primary stat to attack with their powers.</p><p></p><p>However the MBA is not that kind of attack. It is used for 3 things, mainly: OAs, charges, granted atacks.</p><p></p><p>The thing all three have in common is they are not "calculated, chosen moments of precision and finesse" they are unexpectted/enforced attempts to smack through the opponents defences.</p><p></p><p>I am a fencer (epee-specialty, which is basically a rapier for fencing) and I am quite good due to my fast reflexes (Dex) but I note how I have trouble with the equivalent of OAs/charges due to being Dex based.</p><p></p><p>Charging:</p><p>I know that fencers don't charge using dexterity. The fencing charge is all about rushing forward suddenly (a burst of speed = STR) and pushing through the opponent's parry (STR again). The lunge is all about reflexive speed and timing but it is not a charge as it is a close quarters maneuver.</p><p></p><p>OAs:</p><p>This is the idea of clipping someone who gives you an opening you didn't expect, normally by movement. Well I fence, as I said, but I also LARP. And so I get to take real-life OAs at times. And I am a lot worse at them then stright up fencing style moves. Because the sudden chance at an attack normally means I can only throw my body in the correct direction and swing, not do my normal picked-shots and delicate blade control. This is even true if my main opponent suddenly turns tail and runs as I will normally be set to recieve his/her attack and parry-riposte so a sudden disengage has me jolting forward and taking a swipe. This is not a high finesse maneuver, it is a brutish one.</p><p></p><p>Granted Attack:</p><p>Basically I see these as OAs triggered by someone shouting "His left arm is sagging, hit him." Thus all my opinions on OAs still stand for this.</p><p></p><p></p><p>I understand the idea of martial combat via different stats, I understand why the Melee Training change can be ammoying but tbh I don't see it as unreasonable given both the game balance and real-world examples. The new MT feat doesn't stop you hitting well either it just clips the damage a bit. If this is such a big deal buy the MBA only damage boost bracers (quite cheap) and the attack is back to on par with any other single target attack (that's to help out Gandalf).</p><p></p><p></p><p>Oh and one last thing. You keep mentioning Holmes as Int-based martial fighting. I assume you mean as from the recent movie?</p><p>There is no way his Int-based combat was MBAs. He sat and planned them before a single part of the combo occured and they were a string of moves - this is more like the monks movement-disciplines than MBAs. Whenever he was in a throwdown fight without time to pre-plan - he was in MBA territory - he was a lot worse and basically got splatted until he could find a chance to use a good technique - until he could stop reacting with MBAs and pick a precise shot (until his turn when he picks an INt-based power and uses it).</p></blockquote><p></p>
[QUOTE="Nichwee, post: 5286818, member: 84242"] Gathanos I completely agree with you that martial combat can be done based on almost any stat in general. This is also why every class uses a primary stat to attack with their powers. However the MBA is not that kind of attack. It is used for 3 things, mainly: OAs, charges, granted atacks. The thing all three have in common is they are not "calculated, chosen moments of precision and finesse" they are unexpectted/enforced attempts to smack through the opponents defences. I am a fencer (epee-specialty, which is basically a rapier for fencing) and I am quite good due to my fast reflexes (Dex) but I note how I have trouble with the equivalent of OAs/charges due to being Dex based. Charging: I know that fencers don't charge using dexterity. The fencing charge is all about rushing forward suddenly (a burst of speed = STR) and pushing through the opponent's parry (STR again). The lunge is all about reflexive speed and timing but it is not a charge as it is a close quarters maneuver. OAs: This is the idea of clipping someone who gives you an opening you didn't expect, normally by movement. Well I fence, as I said, but I also LARP. And so I get to take real-life OAs at times. And I am a lot worse at them then stright up fencing style moves. Because the sudden chance at an attack normally means I can only throw my body in the correct direction and swing, not do my normal picked-shots and delicate blade control. This is even true if my main opponent suddenly turns tail and runs as I will normally be set to recieve his/her attack and parry-riposte so a sudden disengage has me jolting forward and taking a swipe. This is not a high finesse maneuver, it is a brutish one. Granted Attack: Basically I see these as OAs triggered by someone shouting "His left arm is sagging, hit him." Thus all my opinions on OAs still stand for this. I understand the idea of martial combat via different stats, I understand why the Melee Training change can be ammoying but tbh I don't see it as unreasonable given both the game balance and real-world examples. The new MT feat doesn't stop you hitting well either it just clips the damage a bit. If this is such a big deal buy the MBA only damage boost bracers (quite cheap) and the attack is back to on par with any other single target attack (that's to help out Gandalf). Oh and one last thing. You keep mentioning Holmes as Int-based martial fighting. I assume you mean as from the recent movie? There is no way his Int-based combat was MBAs. He sat and planned them before a single part of the combo occured and they were a string of moves - this is more like the monks movement-disciplines than MBAs. Whenever he was in a throwdown fight without time to pre-plan - he was in MBA territory - he was a lot worse and basically got splatted until he could find a chance to use a good technique - until he could stop reacting with MBAs and pick a precise shot (until his turn when he picks an INt-based power and uses it). [/QUOTE]
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Why is/was melee training so bad?
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