Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is/was melee training so bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngeheuerLich" data-source="post: 5287674" data-attributes="member: 59057"><p>The melee cleric is based on wisdom... so it´s just ok.</p><p></p><p>MP2 also threw over some design principles... as you say: dex based hybrid melee ranger... i don´t like it that much, as a strength/dex ranger with low wisdom actually worked...</p><p></p><p>The marauder build is actually much more interesting, as it uses heavy thrown weapons that key off strength.</p><p></p><p>Ok, back to the point: ranger and clerics were v-shaped classes, that functioned well enough. Essentially the strenght cleric functioned great, as wisdom, the primary of one build, functioned as the secondary of the second.</p><p>So a Strength/Wisdom cleric was very viable, and Wisdom/strength with a little bit charisma mixed in too. So there is either no need for a wisdom based MBA with an aditional kicker, because you are focussed on range, or there is no real need, as all other melee powers are strength based.</p><p>Having a wis/cha based MBA heavily steps on the strength/Wis clerics toes. So now there is the new warpriest build that uses wisdom/con. Now I can accept, that this build could use a MBA with a very minor kicker. Sounds like a good tradeoff beteen other at-wills power (because of matching the secondary stat) and a slightly enhanced MBA.</p><p></p><p>Edit: and yes, unless something has been in a printed book and survived one or two rounds of errata I as the DM may disallow feats. There are actually some very bad things out there (Hide armor expertise for barbarian, avenger multiclass feat that allowed a battlerage vigour fighter to deal damage that was unreal, which i have seen in actual play... because i allowed it for one session because i was 100% sure it won´t survive errata and told it my brother before he took it...)</p><p></p><p>Saying no i a skill you have to learn as a DM. And saying no to most of the articles other hobby designers write, is no bad thing. Githzerai blademaster is also a feat i won´t allow... even though it followed a PHB 1 design principle that will hopefully get a bit overhauled in essentials.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5287674, member: 59057"] The melee cleric is based on wisdom... so it´s just ok. MP2 also threw over some design principles... as you say: dex based hybrid melee ranger... i don´t like it that much, as a strength/dex ranger with low wisdom actually worked... The marauder build is actually much more interesting, as it uses heavy thrown weapons that key off strength. Ok, back to the point: ranger and clerics were v-shaped classes, that functioned well enough. Essentially the strenght cleric functioned great, as wisdom, the primary of one build, functioned as the secondary of the second. So a Strength/Wisdom cleric was very viable, and Wisdom/strength with a little bit charisma mixed in too. So there is either no need for a wisdom based MBA with an aditional kicker, because you are focussed on range, or there is no real need, as all other melee powers are strength based. Having a wis/cha based MBA heavily steps on the strength/Wis clerics toes. So now there is the new warpriest build that uses wisdom/con. Now I can accept, that this build could use a MBA with a very minor kicker. Sounds like a good tradeoff beteen other at-wills power (because of matching the secondary stat) and a slightly enhanced MBA. Edit: and yes, unless something has been in a printed book and survived one or two rounds of errata I as the DM may disallow feats. There are actually some very bad things out there (Hide armor expertise for barbarian, avenger multiclass feat that allowed a battlerage vigour fighter to deal damage that was unreal, which i have seen in actual play... because i allowed it for one session because i was 100% sure it won´t survive errata and told it my brother before he took it...) Saying no i a skill you have to learn as a DM. And saying no to most of the articles other hobby designers write, is no bad thing. Githzerai blademaster is also a feat i won´t allow... even though it followed a PHB 1 design principle that will hopefully get a bit overhauled in essentials. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is/was melee training so bad?
Top