roguerouge
First Post
Uh... I was doing management of a fiefdom LONG before epic levels, fellas. It's called "when the DM lets you take the Leadership feat".
roguerouge said:Uh... I was doing management of a fiefdom LONG before epic levels, fellas. It's called "when the DM lets you take the Leadership feat".
Eric Tolle said:I always thought that the epic rules were useless, and this confirms it.
Traditionally, after a certain point D&D HAS been about kingdom, or at least stronghold management. So if epic D&D isn't doing that, then AFAIC it isn't D&D any more. (Still annoyed at the lack of strongholds as a benefit for hitting a "Named" level)
rgard said:Sure you are.
You can add kingdom management, but when it comes down to diplomacy checks, bluff checks, saving throws (for the sneaky enchantment stuff) and the occasional combat where you have to kill the rival kingdom's aristocracy, you are still rolling D20s.
Now if you define D&D as only rolling D20s and damage dice then the roleplay part at Epic levels may not fit your definition of D&D. I don't define D&D as a series of combat actions. For me it's combat actions plus roleplaying.
Yes, and what other justification do we need?Mallus said:The fact that I enjoy playing them.
skeptic said:Of course you could add a "kingdom management mini-game" into D&D, Birthright did it.
But, RAW D&D doesn't support it.
skeptic said:However, if it becomes the main activity, you get a problem: outside "combat or various others stunts", D&D doesn't offer any way to ensure a proper "spot-light" balance*.
For example, if I'm playing an epic fighter in this campaign that is mainly about kingdom management, having no social skills and not fighting often, I have to use something outside the game (like talking louder than another player) to grab the "spot-light".
Nightfall said:If it's good enough for Han Solo and Indiana Jones, it's good enough for us D&D players and DMs!![]()
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skeptic said:...................
For example, if I'm playing an epic fighter in this campaign that is mainly about kingdom management, having no social skills and not fighting often, ......
............
rgard said:What you describe sounds more like an issue with your fellow players and the DM. It's about the social dynamic in your group. This is something you need to work out with your DM.
skeptic said:Hmm.. I think you misunderstood me. What I mean is that the only thing an epic fighter has is a very high AC/BAB, if he's not fighting for many game sessions, what he's doing ? You can say that any character can influence the kingdom management, well, fine, but this influence won't come from something that is written on his character sheet, he will need something outside the game (maybe his real-world management abilities or simply talking louder than another player).
When you rely on something outside the game often, nothing guarantee that each player gets an equal share of the "spot-light".