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General Tabletop Discussion
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Why no new packs since late September?
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<blockquote data-quote="Minigiant" data-source="post: 8841293" data-attributes="member: 63508"><p>Actually, no.</p><p>In it was just inclusivity, they would have just removed the -2s like they were already doing.</p><p></p><p>They added floating +2/+1 to allow for goblin paladins. The change was to allow DMs and Players to create the race/class/culture combos they wants without feeling like the combos were weak or underpowered.</p><p></p><p></p><p>It isn't that massive.</p><p></p><p>Like I said, rangers do not have the spell slots to put up 2 spells often in a <u>6-8 encounter day</u> until hid-high levels. They'll burn though all their spells fast. And the primal spell list doesn't have that many spells you would stack within the short time. So it really doesn't do anything until level 9 when you get 3rd level spell slots and at that point most campaigns are over.</p><p></p><p>ALL concentrationless HM does is keep rangers from making checks to lose concentration on HM. Decent buff for melee rangers. Almost ignorable to ranged rangers.</p><p></p><p>So like what I said to Maxperson, It's looks cool on paper. Until actual play then its a big fat meh.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8841293, member: 63508"] Actually, no. In it was just inclusivity, they would have just removed the -2s like they were already doing. They added floating +2/+1 to allow for goblin paladins. The change was to allow DMs and Players to create the race/class/culture combos they wants without feeling like the combos were weak or underpowered. It isn't that massive. Like I said, rangers do not have the spell slots to put up 2 spells often in a [U]6-8 encounter day[/U] until hid-high levels. They'll burn though all their spells fast. And the primal spell list doesn't have that many spells you would stack within the short time. So it really doesn't do anything until level 9 when you get 3rd level spell slots and at that point most campaigns are over. ALL concentrationless HM does is keep rangers from making checks to lose concentration on HM. Decent buff for melee rangers. Almost ignorable to ranged rangers. So like what I said to Maxperson, It's looks cool on paper. Until actual play then its a big fat meh. [/QUOTE]
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Why no new packs since late September?
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