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why no Warforged
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<blockquote data-quote="Alphastream" data-source="post: 6818847" data-attributes="member: 11365"><p>There was a long-running joke during LFR where we would continually post requesting warforged to become a legal race (even though it was). The joke started because of the multiple posts where people would ask for this (and other things) that were already legal to become legal. </p><p></p><p>Pauper clearly remembers the joke! (Thanks, buddy!)</p><p></p><p>On Pauper's question, I think it depends. The vast majority of players respond well to keeping the experience focused. There are always a few loud voices asking for a particular PC option to become legal, but the reality is that most people don't need it and will even prefer for the options to be restricted. And, the more you do that, the more it works. We saw that with Ashes of Athas. We restricted all races down to the ones for the setting and we even restricted options to not include DDI. We thought we would face pitchforks, but players and DMs really liked it - it provided them with a concentrated Dark Sun experience. </p><p></p><p>It isn't the same for something as big and diverse as LFR. And, certainly, LFR is so big as to be many things for different people. But, I still see that players prefer to keep the options down to what seems to make sense. The endless parade of crazy races in LFR was something many didn't favor. Keeping the core races prevalent (a halfling, elf, 2 humans, and a half-orc.... not a gnoll, a warforged, a shardmind, etc.) makes sense to a lot of players.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 6818847, member: 11365"] There was a long-running joke during LFR where we would continually post requesting warforged to become a legal race (even though it was). The joke started because of the multiple posts where people would ask for this (and other things) that were already legal to become legal. Pauper clearly remembers the joke! (Thanks, buddy!) On Pauper's question, I think it depends. The vast majority of players respond well to keeping the experience focused. There are always a few loud voices asking for a particular PC option to become legal, but the reality is that most people don't need it and will even prefer for the options to be restricted. And, the more you do that, the more it works. We saw that with Ashes of Athas. We restricted all races down to the ones for the setting and we even restricted options to not include DDI. We thought we would face pitchforks, but players and DMs really liked it - it provided them with a concentrated Dark Sun experience. It isn't the same for something as big and diverse as LFR. And, certainly, LFR is so big as to be many things for different people. But, I still see that players prefer to keep the options down to what seems to make sense. The endless parade of crazy races in LFR was something many didn't favor. Keeping the core races prevalent (a halfling, elf, 2 humans, and a half-orc.... not a gnoll, a warforged, a shardmind, etc.) makes sense to a lot of players. [/QUOTE]
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