Gentlegamer
Adventurer
They are different types of reward in that the options available through character advancement at "level up time" are explicitly entitlements. Are you saying players are entitled to magic items as rewards the same way they are entitled to choose a new feat, talent, skill, etc.?Felon said:Experience points are a rewards, and as an extension so are the benefits of lvel advancement.
Experience is a reward. Magic items are a reward. They don't have to be the same kind of reward to fall into the same general category.
Not permanent the way it would be if it truly purchased through character advancement resources. In HERO, such an item is permanent in the sense that if it is lost, damaged, destroyed, a replacement will someone be contrived to come back to the character's possession (because the player has paid character points for the item).And actually, magic items have indeed generally been a character's permanent possession until he decided he didn't want it anymore.
This has never been the case with D&D magic items. They can be used up, lost, stolen, damaged, and destroyed and the player has no expectation that a replacement will be contrived back into his possession. When the item is gone, it's gone, until a new one is acquired through in-game adventuring.