Gold Roger
First Post
Storyteller01 said:By detaining them and going to the church. It better to say 'sorry dude, evil illusions and all' than to go to some mother and say 'I didn't mean to kill him. He was evil at the time...'. Cops have opened fire on folks who looked like a given role. We know what that got them.
What if one of those bandits happens to be an important noble's third son? Even if he is evil, your character's life can get very complicated very quickly.
Could you define what acting like a bandit looks like? If only some detect as evil, why are they all going to die? Why are the non-evil folk there to begin with?
Given that he's an agent of the church, a paladin has more to lose if they don't make sure they're right. You now have a rampaging paladin screaming 'SLAY THE EVIL!', a large group of people praying they never see him in case he thinks they're evil, and a church that now has to comfort these people and tell them that no, the paladin is not certifiably insane.
Those are all examples of foolish actions with dire consequences.
But they are extreme situations, that aren't bound to happen. And I fail to see what they have to do with being good or a paladin.