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Why stop at Level 20?
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<blockquote data-quote="Shiroiken" data-source="post: 7157231" data-attributes="member: 6775477"><p>OD&D and 1E AD&D were unlimited (in fact there is a 1E adventure that's for levels 18-100), but there was a point of diminishing returns where it took a lot of XP for little gain. BECMI went to level 36, but also had the option for playing as Immortals. 2E IIRC was also unlimited, but I believe gave you nothing but HP after level 20, so very few players ever wanted to do so. 3E core was capped at level 20, but they created a book for epic level adventuring that I know very little about. 4E hard capped at level 30. 5E caps levels at 20, but with epic boons you can still continue advancing characters for a very long time (until you run out of boons).</p><p></p><p>I personally like the unlimited levels of OD&D and 1E, where you pay more for less after a point. I'm fine with 5E's setup though, because it keeps the 1 level multi-class dips balanced (losing the capstone class ability).</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7157231, member: 6775477"] OD&D and 1E AD&D were unlimited (in fact there is a 1E adventure that's for levels 18-100), but there was a point of diminishing returns where it took a lot of XP for little gain. BECMI went to level 36, but also had the option for playing as Immortals. 2E IIRC was also unlimited, but I believe gave you nothing but HP after level 20, so very few players ever wanted to do so. 3E core was capped at level 20, but they created a book for epic level adventuring that I know very little about. 4E hard capped at level 30. 5E caps levels at 20, but with epic boons you can still continue advancing characters for a very long time (until you run out of boons). I personally like the unlimited levels of OD&D and 1E, where you pay more for less after a point. I'm fine with 5E's setup though, because it keeps the 1 level multi-class dips balanced (losing the capstone class ability). [/QUOTE]
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Why stop at Level 20?
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