miniaturehoarder
First Post
Then use you 1E manual of the planes. Book didn't burst into flames.Planar Guide for travelling the planes and gear to go with it (and yes someone who played AdnD 1e
Then use you 1E manual of the planes. Book didn't burst into flames.Planar Guide for travelling the planes and gear to go with it (and yes someone who played AdnD 1e
The PHB, MM, and DMG. Everything else is just wants.But if I put on my jerk hat...I personally think this strategy is frickin stupid--we at a minimum need:
Request all you want, but they've already implied that this is low priority. As a fellow 1E AD&D grognard, I would like to remind you that the Manual of the Planes was one of the later books in the edition. Planar games just aren't that important.Planar Guide for travelling the planes and gear to go with it (and yes someone who played AdnD 1e I have a right to request this so lick my b#lls)
I kind of agree, but would again remind you that Gygax only published Greyhawk by popular demand (he felt that everyone should make their own world).1 solid, detailed Campaign setting (FR, Greyhawk who cares but we need at least 1)
Everyone wants more monsters. There are rules to create your own in the DMG (kinda iffy, IMO, but at least guidelines). We don't NEED more monsters, but I figure they're adding monsters using the adventures (which was common in early 1E).Fiend Folio (or more monster books in general, DnD needs way more monsters, wth!!!)
Honestly, 5E reminds me mostly of early 1E. It had a slower release schedule than later editions, and used adventures to add to the game, rather than splat-books. I wish they'd do more smaller adventures than APs (I don't like APs as a rule), but I accept that I'm in the minority on that.If they just release these 3 core books then a bunch of adventures, 5e will be more quickly dead than 4e, what a waste.
But if I put on my jerk hat...I personally think this strategy is frickin stupid--we at a minimum need:
They just announced the next storyline this past week, so there's another book coming and likely another player's guide. Plus all the online content.I just checked the Wizards Catalog and there really isn't anything more coming out for 5e this year.
They've said in interviews and at panels that they want to limit books this time round, to not release books for the sake of releasing books. They want to have a reason to make new content beyond just people wanting more.I just bought all 3 core books and am excited for more. Anything, really: campaigns, options books, splat books etc....but at this point it looks like 5e RPG table top is dead....
They will probably milk the license cash cow for awhile and the board game angle...but looks like the classic RPG is deader than .... dead...
Hope I am wrong.
Keep in mind there's all of 3-5 people working on the D&D books at this moment. They spent all of last year working hard on the core rulebooks and nothing else (for obvious reasons). It's going to take some time to get other books written, let alone released.I bought the 3 core books and have played maybe 30-40 hours with them so far, not much. But I was looking for more material, but it looks like it will be much later, if ever at all.
Pathfinder is also doing the anti-Pathfinder route now. When it launched it eschewed monthly books in favour of 3-4 hardcovers each year and accessories every couple months. Their release schedule has only gotten bigger and bigger as the company gained popularity.Seems like they are doing the anti-pathfinder route--which is an interesting business strategy. Like some said, treating it more like a brand instead of an RPG.
I'm sure we'll see some of those. The campaign setting almost certainly. A Manual of the Planes would be cool but there are 3-4 of those already available that need very little conversion to be useful.But if I put on my jerk hat...I personally think this strategy is frickin stupid--we at a minimum need:
Planar Guide for travelling the planes and gear to go with it
1 solid, detailed Campaign setting (FR, Greyhawk who cares but we need at least 1)
Fiend Folio (or more monster books in general, DnD needs way more monsters, wth!!!)
Dead is subjective. 4e is dead because they'll never release more content. 5e is still seeing online articles and adventures, so it's hard to call it dead. No more dead than AD&D was in 1980 after the DMG was released. If they want to release more books, they can do so at any time.If they just release these 3 core books then a bunch of adventures, 5e will be more quickly dead than 4e, what a waste.
+1, couldn't have put it better.Wow.... a lot of speculative drivel with no real world basis....
DnD is *more* than just an RPG. DnD is *also* now a brand. (Which has been true for a long time actually.....)
Many people don't want an endless font of crunch books coming out..... WotC has decided to go with that business model. This isn't a baby on a respirator, its a healthy game system that is not relying on a constant spam of content to try and stay afloat.'

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.