I read the Tome of Battle: Book of Nine Swords again (this is a 3.5 book, mind you).
the three classes presented here (crusader, swordsage, and warblade), referred as maneuver adepts, use a "spell-like" combat system called 'maneuvers', aka 'blade magic'.
it said here in the book that at first level they can prepare around 5 maneuvers, and unlike 'spells', they can be recharged after every battle for a 5 minute rest. and they can only be used once per encounter. this is actually the reason behind 4e encounter powers.
side note: the book states that this splat book is intended for the martial classes like fighter, paladin, ranger, and etc. The book also states that the book was inspired by modern eastern kung fu or asian themed 'anime' power style like San Goku.
So for the sake of those who are not familiar what the developers have said about 'implementing a maneuver option for fighters', they are trying to give back encounter powers to them and warrior classes.
in short,
Maneuvers = Encounter Powers
(p.s.
I would like to enlighten to those who cannot understand the reason behind why encounter powers can only be used 'once'. You see, encounter powers are like 'tricks up your sleeve'. When you use it once to a single enemy, that enemy will remember that trick again, so it will not work the second time most likely. That's why you have to use a new 'trick up your sleeve' on him. Same as encounter powers.
(p.s.s. I don't hate 3.5. I still play it. although most of my games are 4e.
But i think that the maneuvers or encounter powers should go to the warrior classes like in the Book of Nine Swords. They were intended for warriors only.
the three classes presented here (crusader, swordsage, and warblade), referred as maneuver adepts, use a "spell-like" combat system called 'maneuvers', aka 'blade magic'.
it said here in the book that at first level they can prepare around 5 maneuvers, and unlike 'spells', they can be recharged after every battle for a 5 minute rest. and they can only be used once per encounter. this is actually the reason behind 4e encounter powers.
side note: the book states that this splat book is intended for the martial classes like fighter, paladin, ranger, and etc. The book also states that the book was inspired by modern eastern kung fu or asian themed 'anime' power style like San Goku.
So for the sake of those who are not familiar what the developers have said about 'implementing a maneuver option for fighters', they are trying to give back encounter powers to them and warrior classes.
in short,
Maneuvers = Encounter Powers
(p.s.
I would like to enlighten to those who cannot understand the reason behind why encounter powers can only be used 'once'. You see, encounter powers are like 'tricks up your sleeve'. When you use it once to a single enemy, that enemy will remember that trick again, so it will not work the second time most likely. That's why you have to use a new 'trick up your sleeve' on him. Same as encounter powers.
(p.s.s. I don't hate 3.5. I still play it. although most of my games are 4e.
But i think that the maneuvers or encounter powers should go to the warrior classes like in the Book of Nine Swords. They were intended for warriors only.