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General Tabletop Discussion
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Why the Encounter Powers hate? (Maneuvers = Encounter)
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<blockquote data-quote="BobTheNob" data-source="post: 5949969" data-attributes="member: 82425"><p>I havent heard the "Seen the trick" explanation before. Dont know if it influences me that much, but thanks for bringing it into the discussion, its certainly an interesting take.</p><p></p><p>Its good, but its not rock solid. What happens if, somewhere during the battle, reinforcement arive for the enemy AFTER you have spent an encounter power. When you fight one of those reinforcements, whats the rationale for why you cant use the encounter power again?</p><p></p><p>Dont get me wrong, Im not that hung up on the whole encounter powers bit and the gameism of it. The response is purely a semantic observation of what is a semantic explenation.</p><p></p><p>My grind with encounter powers is not the "how does that work in the real world" thing, its more that I dont like diminishing resources on my fighter. As far as Im concerned, he just keep kicking along with all his options intact till finally he falls over due to HP loss.</p><p></p><p>(edit : I do want to add. The fighter appears to be a hard one in terms of people perception. I dont think there is a chance in hell that the final product will fully satisfy everyone and we all have to be willing to accept that the final product needs to work and cdeliver and enjoyable class, even if that isnt what we want or envisage that to be. Increasingly I get the feeling that an open mind on behalf of all involved will the the only feasible solution.</p><p></p><p>In that spirit, Thanks to OP for bringing a fresh take to an old debate)</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5949969, member: 82425"] I havent heard the "Seen the trick" explanation before. Dont know if it influences me that much, but thanks for bringing it into the discussion, its certainly an interesting take. Its good, but its not rock solid. What happens if, somewhere during the battle, reinforcement arive for the enemy AFTER you have spent an encounter power. When you fight one of those reinforcements, whats the rationale for why you cant use the encounter power again? Dont get me wrong, Im not that hung up on the whole encounter powers bit and the gameism of it. The response is purely a semantic observation of what is a semantic explenation. My grind with encounter powers is not the "how does that work in the real world" thing, its more that I dont like diminishing resources on my fighter. As far as Im concerned, he just keep kicking along with all his options intact till finally he falls over due to HP loss. (edit : I do want to add. The fighter appears to be a hard one in terms of people perception. I dont think there is a chance in hell that the final product will fully satisfy everyone and we all have to be willing to accept that the final product needs to work and cdeliver and enjoyable class, even if that isnt what we want or envisage that to be. Increasingly I get the feeling that an open mind on behalf of all involved will the the only feasible solution. In that spirit, Thanks to OP for bringing a fresh take to an old debate) [/QUOTE]
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Why the Encounter Powers hate? (Maneuvers = Encounter)
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