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General Tabletop Discussion
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Why the Encounter Powers hate? (Maneuvers = Encounter)
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<blockquote data-quote="Ellington" data-source="post: 5950007" data-attributes="member: 6692166"><p>I love the idea behind encounter powers, but not the way they're implemented in 4E. If there was some sort of system that made sense outside a design perspective, I'd be all for them.</p><p></p><p>I'd like to have some sort of high power moves for martial characters that would leave them at a mild fatigue after performing them. The fatigue would prevent characters from performing said moves, but the fatigue could be removed by taking a short rest. This would limit the usage of encounter moves to something understandable (physical stamina) instead of something that makes sense when designing and balancing play (an encounter). As players grow in levels and constitution, they might be able to perform more of these moves before needing a short rest, but there wont be a restriction of "once per fight" for individual moves, e.g you should be able to use move A thrice, or move A, B and C, before having to rest.</p><p></p><p>I dunno. It's probably been suggested time and time again, but this is my preferred way of handling encounter powers.</p></blockquote><p></p>
[QUOTE="Ellington, post: 5950007, member: 6692166"] I love the idea behind encounter powers, but not the way they're implemented in 4E. If there was some sort of system that made sense outside a design perspective, I'd be all for them. I'd like to have some sort of high power moves for martial characters that would leave them at a mild fatigue after performing them. The fatigue would prevent characters from performing said moves, but the fatigue could be removed by taking a short rest. This would limit the usage of encounter moves to something understandable (physical stamina) instead of something that makes sense when designing and balancing play (an encounter). As players grow in levels and constitution, they might be able to perform more of these moves before needing a short rest, but there wont be a restriction of "once per fight" for individual moves, e.g you should be able to use move A thrice, or move A, B and C, before having to rest. I dunno. It's probably been suggested time and time again, but this is my preferred way of handling encounter powers. [/QUOTE]
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Why the Encounter Powers hate? (Maneuvers = Encounter)
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