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Why the Encounter Powers hate? (Maneuvers = Encounter)
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<blockquote data-quote="Chris_Nightwing" data-source="post: 5962282" data-attributes="member: 882"><p>We obviously have different narratives in our minds. I find it very easy to believe the Vancian idea that spells are hard things to keep in your head, you can only cast so many in a day and you have to prepare them in the morning and rest to get more the next day - in fact I liked Terry Pratchett's take on this with his Wizards even better. It works even better for Clerics, as praying is a daily ritual in many religions.</p><p></p><p>But a single physical feat you can only do once a day? Sure, if it was a 3 hour tennis match, or a marathon, but I can't make it work for a 'deal more damage' power that's over in six seconds without it involving some magical fuss to stop you doing it again. Encounter powers I can only justify with stamina, though it still doesn't work that you can't do them more than once.</p><p></p><p>So for me, yes, magic is arbitrary, you can decide how it works however you like, be it at-will spells, prepared, encounter, daily, on the full moon, when you carry a big stick, whatever. But physical feats of combat I have reference points for, even if I stretch it to heroic movie-style moves, and so I find myself using real world considerations to make sense of them.</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 5962282, member: 882"] We obviously have different narratives in our minds. I find it very easy to believe the Vancian idea that spells are hard things to keep in your head, you can only cast so many in a day and you have to prepare them in the morning and rest to get more the next day - in fact I liked Terry Pratchett's take on this with his Wizards even better. It works even better for Clerics, as praying is a daily ritual in many religions. But a single physical feat you can only do once a day? Sure, if it was a 3 hour tennis match, or a marathon, but I can't make it work for a 'deal more damage' power that's over in six seconds without it involving some magical fuss to stop you doing it again. Encounter powers I can only justify with stamina, though it still doesn't work that you can't do them more than once. So for me, yes, magic is arbitrary, you can decide how it works however you like, be it at-will spells, prepared, encounter, daily, on the full moon, when you carry a big stick, whatever. But physical feats of combat I have reference points for, even if I stretch it to heroic movie-style moves, and so I find myself using real world considerations to make sense of them. [/QUOTE]
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