Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why would a DM want a copy of the players character sheet?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tsyr" data-source="post: 820156" data-attributes="member: 354"><p>One of the groups I play in actualy has a rather interesting way of doing this... It wouldn't work for most groups, but our system was developed after a LOT of arguements between players and GMs, so it works:</p><p></p><p>Players keep their character sheet, but there is also a backup of the character sheet in existance. </p><p></p><p>DMs get an index card with spot, listen, saves, etc on it. Not a full character sheet to use to spot weeknesses... GMs can meta-game too, and it sucks worse than when players do it.</p><p></p><p>The DM *does* have a copy of our character sheets, *but*, he can't read them. He has them only in the event that a player is missing and they have to be NPCed. Each character sheet is placed in a seperate envelope, which is then sealed both with the glue on the flap, and with a wax seal, which is then impressed with the signet of the player in question. The DM then has the sheet in question, but if it's opened, the players know about it. Done right, it's almost impossible to "lift" a seal with a knife or steam, like you might see done in movies, without at least leaving some trace of having done so. </p><p></p><p>This might seem overly conspiritorial, but after the incident where we were confronted with an entire dungeon of traps 1 DC to high for our theif to get, and NPCs who had spells prepared and in place to counter the *exact* spell list of our wizard, and a couple of other similar events, we started to get a bit more... careful.</p></blockquote><p></p>
[QUOTE="Tsyr, post: 820156, member: 354"] One of the groups I play in actualy has a rather interesting way of doing this... It wouldn't work for most groups, but our system was developed after a LOT of arguements between players and GMs, so it works: Players keep their character sheet, but there is also a backup of the character sheet in existance. DMs get an index card with spot, listen, saves, etc on it. Not a full character sheet to use to spot weeknesses... GMs can meta-game too, and it sucks worse than when players do it. The DM *does* have a copy of our character sheets, *but*, he can't read them. He has them only in the event that a player is missing and they have to be NPCed. Each character sheet is placed in a seperate envelope, which is then sealed both with the glue on the flap, and with a wax seal, which is then impressed with the signet of the player in question. The DM then has the sheet in question, but if it's opened, the players know about it. Done right, it's almost impossible to "lift" a seal with a knife or steam, like you might see done in movies, without at least leaving some trace of having done so. This might seem overly conspiritorial, but after the incident where we were confronted with an entire dungeon of traps 1 DC to high for our theif to get, and NPCs who had spells prepared and in place to counter the *exact* spell list of our wizard, and a couple of other similar events, we started to get a bit more... careful. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why would a DM want a copy of the players character sheet?
Top